Mathter
A configurable 3D math library for game developers.
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#include <Geometry.hpp>
Public Types | |
using | VectorT = Vector< T, Dim, false > |
Public Member Functions | |
VectorT | operator() (T t) const |
Public Attributes | |
std::array< VectorT, Order+1 > | p |
using mathter::BezierCurve< T, Dim, Order >::VectorT = Vector<T, Dim, false> |
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inline |
std::array<VectorT, Order+1> mathter::BezierCurve< T, Dim, Order >::p |