#include <Rotation2DBuilder.hpp>
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| Rotation2DBuilder (const T &angle) |
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Rotation2DBuilder & | operator= (const Rotation2DBuilder &)=delete |
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template<class U , eMatrixOrder Order, eMatrixLayout Layout, bool MPacked> |
| operator Matrix< U, 3, 3, Order, Layout, MPacked > () const |
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template<class U , eMatrixOrder Order, eMatrixLayout Layout, bool MPacked> |
| operator Matrix< U, 2, 2, Order, Layout, MPacked > () const |
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template<class U , eMatrixLayout Layout, bool MPacked> |
| operator Matrix< U, 2, 3, eMatrixOrder::PRECEDE_VECTOR, Layout, MPacked > () const |
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template<class U , eMatrixLayout Layout, bool MPacked> |
| operator Matrix< U, 3, 2, eMatrixOrder::FOLLOW_VECTOR, Layout, MPacked > () const |
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◆ Rotation2DBuilder()
◆ operator Matrix< U, 2, 2, Order, Layout, MPacked >()
template<class T >
template<class U , eMatrixOrder Order, eMatrixLayout Layout, bool MPacked>
◆ operator Matrix< U, 2, 3, eMatrixOrder::PRECEDE_VECTOR, Layout, MPacked >()
template<class T >
template<class U , eMatrixLayout Layout, bool MPacked>
◆ operator Matrix< U, 3, 2, eMatrixOrder::FOLLOW_VECTOR, Layout, MPacked >()
template<class T >
template<class U , eMatrixLayout Layout, bool MPacked>
◆ operator Matrix< U, 3, 3, Order, Layout, MPacked >()
template<class T >
template<class U , eMatrixOrder Order, eMatrixLayout Layout, bool MPacked>
◆ operator=()
The documentation for this class was generated from the following file: