Mathter
A configurable 3D math library for game developers.
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This is the complete list of members for mathter::Intersection< Ray< T, 3 >, Triangle3D< T > >, including all inherited members.
GetT() const | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | inline |
GetU() const | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | inline |
GetV() const | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | inline |
Interpolate(const U &a, const U &b, const U &c) const | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | |
Intersection(const Ray< T, 3 > &ray, const Triangle3D< T > &triangle) | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | |
IsIntersecting() const | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | inline |
Point() const | mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > | inline |