Mathter
A configurable 3D math library for game developers.
mathter::Intersection< Ray< T, 3 >, Triangle3D< T > > Member List

This is the complete list of members for mathter::Intersection< Ray< T, 3 >, Triangle3D< T > >, including all inherited members.

GetT() constmathter::Intersection< Ray< T, 3 >, Triangle3D< T > >inline
GetU() constmathter::Intersection< Ray< T, 3 >, Triangle3D< T > >inline
GetV() constmathter::Intersection< Ray< T, 3 >, Triangle3D< T > >inline
Interpolate(const U &a, const U &b, const U &c) constmathter::Intersection< Ray< T, 3 >, Triangle3D< T > >
Intersection(const Ray< T, 3 > &ray, const Triangle3D< T > &triangle)mathter::Intersection< Ray< T, 3 >, Triangle3D< T > >
IsIntersecting() constmathter::Intersection< Ray< T, 3 >, Triangle3D< T > >inline
Point() constmathter::Intersection< Ray< T, 3 >, Triangle3D< T > >inline