Mathter
A configurable 3D math library for game developers.
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#include "QuaternionImpl.hpp"
Go to the source code of this file.
Namespaces | |
mathter | |
Functions | |
template<class T , bool QPacked, bool PackedA> | |
Vector< T, 3, PackedA > | mathter::operator* (const Quaternion< T, QPacked > &q, const Vector< T, 3, PackedA > &vec) |
Rotates (and scales) vector by quaternion. More... | |
template<class T , bool QPacked, bool PackedA> | |
Vector< T, 3, PackedA > | mathter::operator* (const Vector< T, 3, PackedA > &vec, const Quaternion< T, QPacked > &q) |
Rotates (and scales) vector by quaternion. More... | |
template<class T , bool QPacked, bool PackedA> | |
Vector< T, 3, PackedA > & | mathter::operator*= (Vector< T, 3, PackedA > &vec, const Quaternion< T, QPacked > &q) |
Rotates (and scales) vector by quaternion. More... | |