Mathter
A configurable 3D math library for game developers.
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#include "MatrixImpl.hpp"
Go to the source code of this file.
Namespaces | |
mathter | |
Functions | |
template<int Rows, int Columns, class T1 , class T2 , eMatrixOrder Order1, eMatrixOrder Order2, eMatrixLayout Layout1, eMatrixLayout Layout2, bool Packed1, bool Packed2> | |
bool | mathter::operator== (const Matrix< T1, Rows, Columns, Order1, Layout1, Packed1 > &lhs, const Matrix< T2, Rows, Columns, Order2, Layout2, Packed2 > &rhs) |
template<int Rows, int Columns, class T1 , class T2 , eMatrixOrder Order1, eMatrixOrder Order2, eMatrixLayout Layout1, eMatrixLayout Layout2, bool Packed1, bool Packed2> | |
bool | mathter::operator!= (const Matrix< T1, Rows, Columns, Order1, Layout1, Packed1 > &lhs, const Matrix< T2, Rows, Columns, Order2, Layout2, Packed2 > &rhs) |