#include <ClothMeshQuadifier.h>
Public Member Functions | |
virtual ClothMeshDesc | getDescriptor () const =0 |
Returns a mesh descriptor with some triangle pairs converted to quads. | |
virtual bool | quadify (const ClothMeshDesc &desc)=0 |
Convert triangles of ClothMeshDesc to quads. | |
virtual | ~ClothMeshQuadifier () |
virtual nv::cloth::ClothMeshQuadifier::~ClothMeshQuadifier | ( | ) | [inline, virtual] |
virtual ClothMeshDesc nv::cloth::ClothMeshQuadifier::getDescriptor | ( | ) | const [pure virtual] |
Returns a mesh descriptor with some triangle pairs converted to quads.
virtual bool nv::cloth::ClothMeshQuadifier::quadify | ( | const ClothMeshDesc & | desc | ) | [pure virtual] |
Convert triangles of ClothMeshDesc to quads.
In NvCloth, quad dominant mesh representations are preferable to pre-triangulated versions. In cases where the mesh has been already triangulated, this class provides a meachanism to convert (quadify) some triangles back to quad representations.
desc | The cloth mesh descriptor prepared for cooking |