#include <Cloth.h>
Public Attributes | |
ID3D11Buffer * | mBuffer |
physx::PxVec4 * | mCurrent |
physx::PxVec4 * | mPrevious |
ID3D11Buffer* nv::cloth::GpuParticles::mBuffer |
physx::PxVec4* nv::cloth::GpuParticles::mCurrent |
physx::PxVec4* nv::cloth::GpuParticles::mPrevious |