******************************************************************************** conan test cci-af3c6dad\recipes\shaderc\all\test_package\conanfile.py shaderc/2021.1@#6a76c2a8ece37f940dc832a2e65f86bc -pr C:/J/workspace/prod-v1/bsr@2/35735/bffde/profile_windows_16_md_vs_release_64.shaderc-shared-False.txt -c tools.system.package_manager:mode=install -c tools.system.package_manager:sudo=True ******************************************************************************** Configuration: [settings] arch=x86_64 build_type=Release compiler=Visual Studio compiler.runtime=MD compiler.version=16 os=Windows [options] shaderc:shared=False [build_requires] [env] [conf] tools.system.package_manager:mode=install tools.system.package_manager:sudo=True shaderc/2021.1 (test package): Installing package Requirements glslang/1.3.224.0 from 'conan-center' - Cache shaderc/2021.1 from local cache - Cache spirv-headers/1.3.224.0 from 'conan-center' - Cache spirv-tools/1.3.224.0 from 'conan-center' - Cache Packages glslang/1.3.224.0:9d951bc5e7797f5c760789c6c5ec1ae46a7df9da - Cache shaderc/2021.1:811932fc441e2ebd66ddfa4eb673b2ad9fb84bae - Cache spirv-headers/1.3.224.0:5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9 - Cache spirv-tools/1.3.224.0:5525bd84a7933f514a6110808d0811c9473b78f8 - Cache Installing (downloading, building) binaries... spirv-headers/1.3.224.0: Already installed! spirv-tools/1.3.224.0: Already installed! glslang/1.3.224.0: Already installed! shaderc/2021.1: Already installed! shaderc/2021.1 (test package): Generator 'CMakeToolchain' calling 'generate()' shaderc/2021.1 (test package): Preset 'default' added to CMakePresets.json. Invoke it manually using 'cmake --preset default' shaderc/2021.1 (test package): If your CMake version is not compatible with CMakePresets (<3.19) call cmake like: 'cmake -G "Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE=C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\generators\conan_toolchain.cmake -DCMAKE_POLICY_DEFAULT_CMP0091=NEW' shaderc/2021.1 (test package): Generator 'CMakeDeps' calling 'generate()' shaderc/2021.1 (test package): Generator txt created conanbuildinfo.txt shaderc/2021.1 (test package): Generator 'VirtualRunEnv' calling 'generate()' shaderc/2021.1 (test package): Aggregating env generators shaderc/2021.1 (test package): Generated conaninfo.txt shaderc/2021.1 (test package): Generated graphinfo Using lockfile: 'C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\generators/conan.lock' Using cached profile from lockfile [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK shaderc/2021.1 (test package): Calling build() shaderc/2021.1 (test package): CMake command: cmake -G "Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE="C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/build/generators/conan_toolchain.cmake" -DCMAKE_POLICY_DEFAULT_CMP0091="NEW" "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\." ----Running------ > cmake -G "Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE="C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/build/generators/conan_toolchain.cmake" -DCMAKE_POLICY_DEFAULT_CMP0091="NEW" "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\." ----------------- -- Using Conan toolchain: C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/build/generators/conan_toolchain.cmake -- The CXX compiler identification is MSVC 19.29.30148.0 -- The C compiler identification is MSVC 19.29.30148.0 -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped -- Detecting C compile features -- Detecting C compile features - done -- Conan: Target declared 'shaderc::shaderc' -- Conan: Component target declared 'glslang::GenericCodeGen' -- Conan: Component target declared 'glslang::OSDependent' -- Conan: Component target declared 'glslang::OGLCompiler' -- Conan: Component target declared 'glslang::HLSL' -- Conan: Component target declared 'glslang::SPVRemapper' -- Conan: Component target declared 'glslang::MachineIndependent' -- Conan: Component target declared 'glslang::glslang' -- Conan: Component target declared 'glslang::SPIRV' -- Conan: Target declared 'glslang::glslang-do-not-use' -- Conan: Component target declared 'SPIRV-Tools-static' -- Conan: Component target declared 'SPIRV-Tools-opt' -- Conan: Component target declared 'SPIRV-Tools-link' -- Conan: Component target declared 'SPIRV-Tools-reduce' -- Conan: Component target declared 'SPIRV-Tools-lint' -- Conan: Component target declared 'SPIRV-Tools-diff' -- Conan: Target declared 'spirv-tools::spirv-tools' -- Conan: Target declared 'SPIRV-Headers::SPIRV-Headers' -- Configuring done -- Generating done -- Build files have been written to: C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/build shaderc/2021.1 (test package): CMake command: cmake --build "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build" --config Release ----Running------ > cmake --build "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build" --config Release ----------------- Microsoft (R) Build Engine version 16.11.2+f32259642 for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Building Custom Rule C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/CMakeLists.txt test_package_shaderc.c test_package_shaderc_c.vcxproj -> C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\Release\test_package_shaderc_c.exe Building Custom Rule C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/CMakeLists.txt test_package_shaderc.cpp test_package_shaderc_cpp.vcxproj -> C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\Release\test_package_shaderc_cpp.exe Building Custom Rule C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/CMakeLists.txt shaderc/2021.1 (test package): Running test() ----Running------ > "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\generators\conanrun.bat" && Release\test_package_shaderc_c ----------------- ----Running------ > "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\generators\conanrun.bat" && Release\test_package_shaderc_cpp ----------------- ----Running------ > "C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_package\build\generators\conanrun.bat" && glslc -h ----------------- glslc - Compile shaders into SPIR-V Usage: glslc [options] file... An input file of - represents standard input. Options: -c Only run preprocess, compile, and assemble steps. -Dmacro[=defn] Add an implicit macro definition. -E Outputs only the results of the preprocessing step. Output defaults to standard output. -fauto-bind-uniforms Automatically assign bindings to uniform variables that don't have an explicit 'binding' layout in the shader source. -fauto-map-locations Automatically assign locations to uniform variables that don't have an explicit 'location' layout in the shader source. -fauto-combined-image-sampler Removes sampler variables and converts existing textures to combined image-samplers. -fentry-point= Specify the entry point name for HLSL compilation, for all subsequent source files. Default is "main". -fhlsl_functionality1, -fhlsl-functionality1 Enable extension SPV_GOOGLE_hlsl_functionality1 for HLSL compilation. -finvert-y Invert position.Y output in vertex shader. -fhlsl-iomap Use HLSL IO mappings for bindings. -fhlsl-offsets Use HLSL offset rules for packing members of blocks. Affects only GLSL. HLSL rules are always used for HLSL. -flimit= Specify resource limits. Each limit is specified by a limit name followed by an integer value. Tokens should be separated by whitespace. If the same limit is specified several times, only the last setting takes effect. -flimit-file Set limits as specified in the given file. -fnan-clamp Generate code for max and min builtins so that, when given a NaN operand, the other operand is returned. Similarly, the clamp builtin will favour the non-NaN operands, as if clamp were implemented as a composition of max and min. -fresource-set-binding [stage] [ ...] Explicitly sets the descriptor set and binding for HLSL resources, by register name. Optionally restrict it to a single stage. -fcbuffer-binding-base [stage] Same as -fubo-binding-base. -fimage-binding-base [stage] Sets the lowest automatically assigned binding number for images. Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fsampler-binding-base [stage] Sets the lowest automatically assigned binding number for samplers Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fssbo-binding-base [stage] Sets the lowest automatically assigned binding number for shader storage buffer objects (SSBO). Optionally only set it for a single shader stage. Only affects GLSL. -ftexture-binding-base [stage] Sets the lowest automatically assigned binding number for textures. Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fuav-binding-base [stage] For automatically assigned bindings for unordered access views (UAV), the register number is added to this base to determine the binding number. Optionally only set it for a single shader stage. Only affects HLSL. -fubo-binding-base [stage] Sets the lowest automatically assigned binding number for uniform buffer objects (UBO). Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fshader-stage= Treat subsequent input files as having stage . Valid stages are vertex, vert, fragment, frag, tesscontrol, tesc, tesseval, tese, geometry, geom, compute, and comp. -g Generate source-level debug information. -h Display available options. --help Display available options. -I Add directory to include search path. -mfmt= Output SPIR-V binary code using the selected format. This option may be specified only when the compilation output is in SPIR-V binary code form. Available options are: bin - SPIR-V binary words. This is the default. c - Binary words as C initializer list of 32-bit ints num - List of comma-separated 32-bit hex integers -M Generate make dependencies. Implies -E and -w. -MM An alias for -M. -MD Generate make dependencies and compile. -MF Write dependency output to the given file. -MT Specify the target of the rule emitted by dependency generation. -O Optimize the generated SPIR-V code for better performance. -Os Optimize the generated SPIR-V code for smaller size. -O0 Disable optimization. -o Write output to . A file name of '-' represents standard output. -std= Version and profile for GLSL input files. Possible values are concatenations of version and profile, e.g. 310es, 450core, etc. Ignored for HLSL files. -S Emit SPIR-V assembly instead of binary. --show-limits Display available limit names and their default values. --target-env= Set the target client environment, and the semantics of warnings and errors. An optional suffix can specify the client version. Values are: vulkan1.0 # The default vulkan1.1 vulkan1.2 vulkan # Same as vulkan1.0 opengl4.5 opengl # Same as opengl4.5 --target-spv= Set the SPIR-V version to be used for the generated SPIR-V module. The default is the highest version of SPIR-V required to be supported for the target environment. For example, default for vulkan1.0 is spv1.0, and the default for vulkan1.1 is spv1.3, the default for vulkan1.2 is spv1.5. Values are: spv1.0, spv1.1, spv1.2, spv1.3, spv1.4, spv1.5 --version Display compiler version information. -w Suppresses all warning messages. -Werror Treat all warnings as errors. -x Treat subsequent input files as having type . Valid languages are: glsl, hlsl. For files ending in .hlsl the default is hlsl. Otherwise the default is glsl. CMake Warning: Manually-specified variables were not used by the project: CMAKE_POLICY_DEFAULT_CMP0091 WARN: *** Conan 1 is legacy and on a deprecation path *** WARN: *** Please upgrade to Conan 2 *** shaderc/2021.1 (test package): WARN: Using the new toolchains and generators without specifying a build profile (e.g: -pr:b=default) is discouraged and might cause failures and unexpected behavior shaderc/2021.1 (test package): WARN: Using the new toolchains and generators without specifying a build profile (e.g: -pr:b=default) is discouraged and might cause failures and unexpected behavior ******************************************************************************** conan test cci-af3c6dad\recipes\shaderc\all\test_v1_package\conanfile.py shaderc/2021.1@#6a76c2a8ece37f940dc832a2e65f86bc -pr C:/J/workspace/prod-v1/bsr@2/35735/bffde/profile_windows_16_md_vs_release_64.shaderc-shared-False.txt -c tools.system.package_manager:mode=install -c tools.system.package_manager:sudo=True ******************************************************************************** Configuration: [settings] arch=x86_64 build_type=Release compiler=Visual Studio compiler.runtime=MD compiler.version=16 os=Windows [options] shaderc:shared=False [build_requires] [env] [conf] tools.system.package_manager:mode=install tools.system.package_manager:sudo=True shaderc/2021.1 (test package): Installing package Requirements glslang/1.3.224.0 from 'conan-center' - Cache shaderc/2021.1 from local cache - Cache spirv-headers/1.3.224.0 from 'conan-center' - Cache spirv-tools/1.3.224.0 from 'conan-center' - Cache Packages glslang/1.3.224.0:9d951bc5e7797f5c760789c6c5ec1ae46a7df9da - Cache shaderc/2021.1:811932fc441e2ebd66ddfa4eb673b2ad9fb84bae - Cache spirv-headers/1.3.224.0:5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9 - Cache spirv-tools/1.3.224.0:5525bd84a7933f514a6110808d0811c9473b78f8 - Cache Installing (downloading, building) binaries... spirv-headers/1.3.224.0: Already installed! spirv-tools/1.3.224.0: Already installed! glslang/1.3.224.0: Already installed! shaderc/2021.1: Already installed! shaderc/2021.1 (test package): Generator txt created conanbuildinfo.txt shaderc/2021.1 (test package): Generator cmake_find_package_multi created shaderc-config-version.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created shaderc-config.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created shadercTargets.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created shadercTarget-release.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created glslang-config-version.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created glslangTarget-release.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created glslangTargets.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created glslang-config.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-ToolsConfigVersion.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-ToolsTarget-release.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-ToolsTargets.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-ToolsConfig.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-HeadersConfigVersion.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-HeadersConfig.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-HeadersTargets.cmake shaderc/2021.1 (test package): Generator cmake_find_package_multi created SPIRV-HeadersTarget-release.cmake shaderc/2021.1 (test package): Generator cmake created conanbuildinfo.cmake shaderc/2021.1 (test package): Aggregating env generators shaderc/2021.1 (test package): Generated conaninfo.txt shaderc/2021.1 (test package): Generated graphinfo Using lockfile: 'C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package\build\f91a9fd993cb47f874da6bbef4612b94e24e5763/conan.lock' Using cached profile from lockfile [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK shaderc/2021.1 (test package): Calling build() ----Running------ > cd C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package\build\f91a9fd993cb47f874da6bbef4612b94e24e5763 && cmake -G "Visual Studio 16 2019" -A "x64" -DCONAN_LINK_RUNTIME="/MD" -DCONAN_IN_LOCAL_CACHE="OFF" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="16" -DCONAN_CXX_FLAGS="/MP8" -DCONAN_C_FLAGS="/MP8" -DCMAKE_INSTALL_PREFIX="C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package\build\f91a9fd993cb47f874da6bbef4612b94e24e5763\package" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_PREFIX_PATH="C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_v1_package/build/f91a9fd993cb47f874da6bbef4612b94e24e5763" -DCMAKE_MODULE_PATH="C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_v1_package/build/f91a9fd993cb47f874da6bbef4612b94e24e5763" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -Wno-dev C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package ----------------- -- The C compiler identification is MSVC 19.29.30148.0 -- The CXX compiler identification is MSVC 19.29.30148.0 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: Adjusting output directories -- Conan: Using cmake targets configuration -- Library shaderc found C:/J/workspace/prod-v1/bsr@2/35735/bedea/.conan/data/shaderc/2021.1/_/_/package/811932fc441e2ebd66ddfa4eb673b2ad9fb84bae/lib/shaderc.lib -- Library shaderc_util found C:/J/workspace/prod-v1/bsr@2/35735/bedea/.conan/data/shaderc/2021.1/_/_/package/811932fc441e2ebd66ddfa4eb673b2ad9fb84bae/lib/shaderc_util.lib -- Library SPIRV found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPIRV.lib -- Library glslang found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/glslang.lib -- Library MachineIndependent found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/MachineIndependent.lib -- Library GenericCodeGen found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/GenericCodeGen.lib -- Library OSDependent found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OSDependent.lib -- Library OGLCompiler found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OGLCompiler.lib -- Library HLSL found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/HLSL.lib -- Library SPVRemapper found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPVRemapper.lib -- Library SPIRV-Tools-link found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-link.lib -- Library SPIRV-Tools-reduce found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-reduce.lib -- Library SPIRV-Tools-lint found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-lint.lib -- Library SPIRV-Tools-diff found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-diff.lib -- Library SPIRV-Tools-opt found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-opt.lib -- Library SPIRV-Tools found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools.lib -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- Library shaderc found C:/J/workspace/prod-v1/bsr@2/35735/bedea/.conan/data/shaderc/2021.1/_/_/package/811932fc441e2ebd66ddfa4eb673b2ad9fb84bae/lib/shaderc.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/.conan/data/shaderc/2021.1/_/_/package/811932fc441e2ebd66ddfa4eb673b2ad9fb84bae/lib/shaderc.lib -- Library shaderc_util found C:/J/workspace/prod-v1/bsr@2/35735/bedea/.conan/data/shaderc/2021.1/_/_/package/811932fc441e2ebd66ddfa4eb673b2ad9fb84bae/lib/shaderc_util.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/.conan/data/shaderc/2021.1/_/_/package/811932fc441e2ebd66ddfa4eb673b2ad9fb84bae/lib/shaderc_util.lib -- Library SPIRV found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPIRV.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPIRV.lib -- Library glslang found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/glslang.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/glslang.lib -- Library MachineIndependent found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/MachineIndependent.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/MachineIndependent.lib -- Library GenericCodeGen found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/GenericCodeGen.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/GenericCodeGen.lib -- Library OSDependent found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OSDependent.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OSDependent.lib -- Library OGLCompiler found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OGLCompiler.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OGLCompiler.lib -- Library HLSL found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/HLSL.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/HLSL.lib -- Library SPVRemapper found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPVRemapper.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPVRemapper.lib -- Library SPVRemapper found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPVRemapper.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPVRemapper.lib -- Library HLSL found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/HLSL.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/HLSL.lib -- Library OGLCompiler found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OGLCompiler.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OGLCompiler.lib -- Library OSDependent found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OSDependent.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/OSDependent.lib -- Library GenericCodeGen found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/GenericCodeGen.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/GenericCodeGen.lib -- Library MachineIndependent found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/MachineIndependent.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/MachineIndependent.lib -- Library glslang found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/glslang.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/glslang.lib -- Library SPIRV found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPIRV.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/1f497d/1/lib/SPIRV.lib -- Library SPIRV-Tools-link found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-link.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-link.lib -- Library SPIRV-Tools-reduce found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-reduce.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-reduce.lib -- Library SPIRV-Tools-lint found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-lint.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-lint.lib -- Library SPIRV-Tools-diff found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-diff.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-diff.lib -- Library SPIRV-Tools-opt found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-opt.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-opt.lib -- Library SPIRV-Tools found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools.lib -- Library SPIRV-Tools found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools.lib -- Library SPIRV-Tools-opt found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-opt.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-opt.lib -- Library SPIRV-Tools-diff found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-diff.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-diff.lib -- Library SPIRV-Tools-lint found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-lint.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-lint.lib -- Library SPIRV-Tools-reduce found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-reduce.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-reduce.lib -- Library SPIRV-Tools-link found C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-link.lib -- Found: C:/J/workspace/prod-v1/bsr@2/35735/bedea/s/560589/1/lib/SPIRV-Tools-link.lib -- Dependency glslang already found -- Dependency glslang already found -- Dependency glslang already found -- Dependency glslang already found -- Dependency SPIRV-Tools already found -- Dependency SPIRV-Tools already found -- Dependency SPIRV-Headers already found -- Configuring done -- Generating done -- Build files have been written to: C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_v1_package/build/f91a9fd993cb47f874da6bbef4612b94e24e5763 ----Running------ > cmake --build C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package\build\f91a9fd993cb47f874da6bbef4612b94e24e5763 --config Release -- /m:8 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 16.11.2+f32259642 for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Building Custom Rule C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/CMakeLists.txt test_package_shaderc.c Building Custom Rule C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_package/CMakeLists.txt test_package_shaderc.cpp test_package_shaderc_c.vcxproj -> C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package\build\f91a9fd993cb47f874da6bbef4612b94e24e5763\bin\test_package_shaderc_c.exe test_package_shaderc_cpp.vcxproj -> C:\J\workspace\prod-v1\bsr@2\cci-af3c6dad\recipes\shaderc\all\test_v1_package\build\f91a9fd993cb47f874da6bbef4612b94e24e5763\bin\test_package_shaderc_cpp.exe Building Custom Rule C:/J/workspace/prod-v1/bsr@2/cci-af3c6dad/recipes/shaderc/all/test_v1_package/CMakeLists.txt shaderc/2021.1 (test package): Running test() ----Running------ > bin\test_package_shaderc_c ----------------- ----Running------ > bin\test_package_shaderc_cpp ----------------- ----Running------ > glslc -h ----------------- glslc - Compile shaders into SPIR-V Usage: glslc [options] file... An input file of - represents standard input. Options: -c Only run preprocess, compile, and assemble steps. -Dmacro[=defn] Add an implicit macro definition. -E Outputs only the results of the preprocessing step. Output defaults to standard output. -fauto-bind-uniforms Automatically assign bindings to uniform variables that don't have an explicit 'binding' layout in the shader source. -fauto-map-locations Automatically assign locations to uniform variables that don't have an explicit 'location' layout in the shader source. -fauto-combined-image-sampler Removes sampler variables and converts existing textures to combined image-samplers. -fentry-point= Specify the entry point name for HLSL compilation, for all subsequent source files. Default is "main". -fhlsl_functionality1, -fhlsl-functionality1 Enable extension SPV_GOOGLE_hlsl_functionality1 for HLSL compilation. -finvert-y Invert position.Y output in vertex shader. -fhlsl-iomap Use HLSL IO mappings for bindings. -fhlsl-offsets Use HLSL offset rules for packing members of blocks. Affects only GLSL. HLSL rules are always used for HLSL. -flimit= Specify resource limits. Each limit is specified by a limit name followed by an integer value. Tokens should be separated by whitespace. If the same limit is specified several times, only the last setting takes effect. -flimit-file Set limits as specified in the given file. -fnan-clamp Generate code for max and min builtins so that, when given a NaN operand, the other operand is returned. Similarly, the clamp builtin will favour the non-NaN operands, as if clamp were implemented as a composition of max and min. -fresource-set-binding [stage] [ ...] Explicitly sets the descriptor set and binding for HLSL resources, by register name. Optionally restrict it to a single stage. -fcbuffer-binding-base [stage] Same as -fubo-binding-base. -fimage-binding-base [stage] Sets the lowest automatically assigned binding number for images. Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fsampler-binding-base [stage] Sets the lowest automatically assigned binding number for samplers Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fssbo-binding-base [stage] Sets the lowest automatically assigned binding number for shader storage buffer objects (SSBO). Optionally only set it for a single shader stage. Only affects GLSL. -ftexture-binding-base [stage] Sets the lowest automatically assigned binding number for textures. Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fuav-binding-base [stage] For automatically assigned bindings for unordered access views (UAV), the register number is added to this base to determine the binding number. Optionally only set it for a single shader stage. Only affects HLSL. -fubo-binding-base [stage] Sets the lowest automatically assigned binding number for uniform buffer objects (UBO). Optionally only set it for a single shader stage. For HLSL, the resource register number is added to this base. -fshader-stage= Treat subsequent input files as having stage . Valid stages are vertex, vert, fragment, frag, tesscontrol, tesc, tesseval, tese, geometry, geom, compute, and comp. -g Generate source-level debug information. -h Display available options. --help Display available options. -I Add directory to include search path. -mfmt= Output SPIR-V binary code using the selected format. This option may be specified only when the compilation output is in SPIR-V binary code form. Available options are: bin - SPIR-V binary words. This is the default. c - Binary words as C initializer list of 32-bit ints num - List of comma-separated 32-bit hex integers -M Generate make dependencies. Implies -E and -w. -MM An alias for -M. -MD Generate make dependencies and compile. -MF Write dependency output to the given file. -MT Specify the target of the rule emitted by dependency generation. -O Optimize the generated SPIR-V code for better performance. -Os Optimize the generated SPIR-V code for smaller size. -O0 Disable optimization. -o Write output to . A file name of '-' represents standard output. -std= Version and profile for GLSL input files. Possible values are concatenations of version and profile, e.g. 310es, 450core, etc. Ignored for HLSL files. -S Emit SPIR-V assembly instead of binary. --show-limits Display available limit names and their default values. --target-env= Set the target client environment, and the semantics of warnings and errors. An optional suffix can specify the client version. Values are: vulkan1.0 # The default vulkan1.1 vulkan1.2 vulkan # Same as vulkan1.0 opengl4.5 opengl # Same as opengl4.5 --target-spv= Set the SPIR-V version to be used for the generated SPIR-V module. The default is the highest version of SPIR-V required to be supported for the target environment. For example, default for vulkan1.0 is spv1.0, and the default for vulkan1.1 is spv1.3, the default for vulkan1.2 is spv1.5. Values are: spv1.0, spv1.1, spv1.2, spv1.3, spv1.4, spv1.5 --version Display compiler version information. -w Suppresses all warning messages. -Werror Treat all warnings as errors. -x Treat subsequent input files as having type . Valid languages are: glsl, hlsl. For files ending in .hlsl the default is hlsl. Otherwise the default is glsl. CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY CMAKE_INSTALL_BINDIR CMAKE_INSTALL_DATAROOTDIR CMAKE_INSTALL_INCLUDEDIR CMAKE_INSTALL_LIBDIR CMAKE_INSTALL_LIBEXECDIR CMAKE_INSTALL_OLDINCLUDEDIR CMAKE_INSTALL_SBINDIR WARN: *** Conan 1 is legacy and on a deprecation path *** WARN: *** Please upgrade to Conan 2 *** shaderc/2021.1 (test package): WARN: ************************************************ The 'cmake_find_package_multi' generator is deprecated. Please update your code and remove it. ************************************************* shaderc/2021.1 (test package): WARN: ************************************************ The 'cmake' generator is deprecated. Please update your code and remove it. ************************************************* shaderc/2021.1 (test package): WARN: **** The 'from conans import CMake' helper is deprecated. Please update your code and remove it. ****