******************************************************************************** conan install sdl/2.0.14@ --profile=C:\J\w\BuildSingleReference@11/11306/46ef6a8f-aceb-4d76-be54-f9e3daba4221/profile.txt --build=sdl ******************************************************************************** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Release compiler=Visual Studio compiler.runtime=MT compiler.version=14 os=Windows os_build=Windows [options] sdl:shared=False [build_requires] [env] sdl/2.0.14: Forced build from source Installing package: sdl/2.0.14 Requirements sdl/2.0.14 from local cache - Cache Packages sdl/2.0.14:8d310bb4a5b54524af41d8936fd256982458c0d1 - Build Installing (downloading, building) binaries... sdl/2.0.14: Copying sources to build folder sdl/2.0.14: Building your package in C:\J\w\BuildSingleReference@11\.conan\data\sdl\2.0.14\_\_\build\8d310bb4a5b54524af41d8936fd256982458c0d1 sdl/2.0.14: Generator cmake created conanbuildinfo.cmake [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK sdl/2.0.14: Calling build() ----Running------ > cd build_subfolder && cmake -G "Visual Studio 14 2015 Win64" -DCONAN_LINK_RUNTIME="/MT" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="14" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DBUILD_SHARED_LIBS="OFF" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference@11\.conan\data\sdl\2.0.14\_\_\package\8d310bb4a5b54524af41d8936fd256982458c0d1" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DCONAN_INSTALL_FOLDER="C:\J\w\BuildSingleReference@11\.conan\data\sdl\2.0.14\_\_\build\8d310bb4a5b54524af41d8936fd256982458c0d1" -DHAVE_LIBC="True" -DSDL_SHARED="False" -DSDL_STATIC="True" -DVIDEO_OPENGL="True" -DVIDEO_OPENGLES="True" -DVIDEO_VULKAN="True" -DDIRECTX="True" -Wno-dev C:\J\w\BuildSingleReference@11\.conan\data\sdl\2.0.14\_\_\build\8d310bb4a5b54524af41d8936fd256982458c0d1 ----------------- -- Selecting Windows SDK version 10.0.14393.0 to target Windows 10.0.17763. -- The C compiler identification is MSVC 19.0.24215.1 -- The CXX compiler identification is MSVC 19.0.24215.1 -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- Found PkgConfig: C:/ProgramData/chocolatey/bin/pkg-config.exe (found version "0.28") -- Performing Test HAVE_WIN32_CC -- Performing Test HAVE_WIN32_CC - Success -- Performing Test HAVE_XINPUT_H -- Performing Test HAVE_XINPUT_H - Success -- Performing Test HAVE_XINPUT_GAMEPAD_EX -- Performing Test HAVE_XINPUT_GAMEPAD_EX - Failed -- Performing Test HAVE_XINPUT_STATE_EX -- Performing Test HAVE_XINPUT_STATE_EX - Failed -- Looking for d3d9.h -- Looking for d3d9.h - found -- Looking for d3d11_1.h -- Looking for d3d11_1.h - found -- Looking for ddraw.h -- Looking for ddraw.h - found -- Looking for dsound.h