******************************************************************************** conan install game-networking-sockets/1.3.0@ --build=game-networking-sockets --profile=/Users/jenkins/w/BuildSingleReference@4/43052/0607a139-01af-4847-bcc9-93e7aa058a66/profile.txt ******************************************************************************** Auto detecting your dev setup to initialize the default profile (/Users/jenkins/w/BuildSingleReference@4/.conan/profiles/default) Found apple-clang 11.0 Default settings os=Macos os_build=Macos arch=x86_64 arch_build=x86_64 compiler=apple-clang compiler.version=11.0 compiler.libcxx=libc++ build_type=Release *** You can change them in /Users/jenkins/w/BuildSingleReference@4/.conan/profiles/default *** *** Or override with -s compiler='other' -s ...s*** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Debug compiler=apple-clang compiler.libcxx=libc++ compiler.version=11.0 os=Macos os_build=Macos [options] game-networking-sockets:shared=True [build_requires] [env] protobuf/3.17.1: Not found in local cache, looking in remotes... protobuf/3.17.1: Trying with 'conan-center'... Downloading conanmanifest.txt Downloading conanfile.py Downloading conan_export.tgz protobuf/3.17.1: Downloaded recipe revision 12f6551f4a57bbd3bf38ff3aad6aaa7e zlib/1.2.11: Not found in local cache, looking in remotes... zlib/1.2.11: Trying with 'conan-center'... Downloading conanmanifest.txt Downloading conanfile.py Downloading conan_export.tgz zlib/1.2.11: Downloaded recipe revision b3eaf63da20a8606f3d84602c2cfa854 openssl/1.1.1l: Not found in local cache, looking in remotes... openssl/1.1.1l: Trying with 'conan-center'... Downloading conanmanifest.txt Downloading conanfile.py Downloading conan_export.tgz openssl/1.1.1l: Downloaded recipe revision 730e89b1b890b83f42824295c920d189 game-networking-sockets/1.3.0: Forced build from source Installing package: game-networking-sockets/1.3.0 Requirements game-networking-sockets/1.3.0 from local cache - Cache openssl/1.1.1l from 'conan-center' - Downloaded protobuf/3.17.1 from 'conan-center' - Downloaded zlib/1.2.11 from 'conan-center' - Downloaded Packages game-networking-sockets/1.3.0:54a4ae3d3dd933871445a8d6fd7daabc53d5c51e - Build openssl/1.1.1l:0aa7be2d0914b6f3128105e305c90b9cb0cae86d - Download protobuf/3.17.1:3c34f93fac14ad20a766797f77888c0fe16b67a3 - Download zlib/1.2.11:0aa7be2d0914b6f3128105e305c90b9cb0cae86d - Download Installing (downloading, building) binaries... openssl/1.1.1l: Retrieving package 0aa7be2d0914b6f3128105e305c90b9cb0cae86d from remote 'conan-center' Downloading conanmanifest.txt Downloading conaninfo.txt Downloading conan_package.tgz openssl/1.1.1l: Package installed 0aa7be2d0914b6f3128105e305c90b9cb0cae86d openssl/1.1.1l: Downloaded package revision 6d3c78a33a48f5c4d18e1fd119fdb08f zlib/1.2.11: Retrieving package 0aa7be2d0914b6f3128105e305c90b9cb0cae86d from remote 'conan-center' Downloading conanmanifest.txt Downloading conaninfo.txt Downloading conan_package.tgz zlib/1.2.11: Package installed 0aa7be2d0914b6f3128105e305c90b9cb0cae86d zlib/1.2.11: Downloaded package revision 1241fa5465e48aac1051388c692eddb9 protobuf/3.17.1: Retrieving package 3c34f93fac14ad20a766797f77888c0fe16b67a3 from remote 'conan-center' Downloading conanmanifest.txt Downloading conaninfo.txt Downloading conan_package.tgz protobuf/3.17.1: Package installed 3c34f93fac14ad20a766797f77888c0fe16b67a3 protobuf/3.17.1: Downloaded package revision 6993f9c0627841963ec15055ceead552 [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK protobuf/3.17.1: Appending PATH environment variable: /Users/jenkins/w/BuildSingleReference@4/.conan/data/protobuf/3.17.1/_/_/package/3c34f93fac14ad20a766797f77888c0fe16b67a3/bin [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK [HOOK - conan-center.py] pre_source(): [IMMUTABLE SOURCES (KB-H010)] OK game-networking-sockets/1.3.0: Configuring sources in /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/source Unzipping 23.3MB, this can take a while [HOOK - conan-center.py] post_source(): [LIBCXX MANAGEMENT (KB-H011)] OK [HOOK - conan-center.py] post_source(): [CPPSTD MANAGEMENT (KB-H022)] OK game-networking-sockets/1.3.0: Copying sources to build folder game-networking-sockets/1.3.0: Building your package in /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e game-networking-sockets/1.3.0: Generator pkg_config created protobuf.pc game-networking-sockets/1.3.0: Generator pkg_config created libprotoc.pc game-networking-sockets/1.3.0: Generator pkg_config created protobuf_full_package.pc game-networking-sockets/1.3.0: Generator pkg_config created libcrypto.pc game-networking-sockets/1.3.0: Generator pkg_config created libssl.pc game-networking-sockets/1.3.0: Generator pkg_config created openssl.pc game-networking-sockets/1.3.0: Generator pkg_config created zlib.pc game-networking-sockets/1.3.0: Generator cmake_find_package_multi created protobuf-config-version.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created protobufTarget-debug.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created protobufTargets.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created protobuf-config.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created OpenSSLConfigVersion.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created OpenSSLTarget-debug.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created OpenSSLTargets.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created OpenSSLConfig.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created ZLIBConfigVersion.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created ZLIBConfig.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created ZLIBTargets.cmake game-networking-sockets/1.3.0: Generator cmake_find_package_multi created ZLIBTarget-debug.cmake game-networking-sockets/1.3.0: Generator cmake created conanbuildinfo.cmake game-networking-sockets/1.3.0: Aggregating env generators [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK game-networking-sockets/1.3.0: Calling build() ----Running------ > cd '/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/build_subfolder' && cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE="Debug" -DCMAKE_OSX_ARCHITECTURES="x86_64" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="apple-clang" -DCONAN_COMPILER_VERSION="11.0" -DCONAN_CXX_FLAGS="-m64" -DCONAN_SHARED_LINKER_FLAGS="-m64" -DCONAN_C_FLAGS="-m64" -DCONAN_LIBCXX="libc++" -DBUILD_SHARED_LIBS="ON" -DCMAKE_INSTALL_PREFIX="/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_PREFIX_PATH="/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e" -DCMAKE_MODULE_PATH="/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DBUILD_STATIC="False" -DBUILD_SHARED="True" -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES="OFF" -DGAMENETWORKINGSOCKETS_BUILD_TESTS="OFF" -DProtobuf_USE_STATIC_LIBS="True" -DUSE_CRYPTO="OpenSSL" -DUSE_CRYPTO25519="OpenSSL" -DOPENSSL_NEW_ENOUGH="True" -DOPENSSL_HAS_25519_RAW="True" -Wno-dev '/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e' ----------------- -- The C compiler identification is AppleClang 11.0.0.11000033 -- The CXX compiler identification is AppleClang 11.0.0.11000033 -- Check for working C compiler: /Applications/Xcode-11.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc -- Check for working C compiler: /Applications/Xcode-11.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /Applications/Xcode-11.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -- Check for working CXX compiler: /Applications/Xcode-11.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake targets configuration -- Library protocd found /Users/jenkins/w/BuildSingleReference@4/.conan/data/protobuf/3.17.1/_/_/package/3c34f93fac14ad20a766797f77888c0fe16b67a3/lib/libprotocd.a -- Library protobufd found /Users/jenkins/w/BuildSingleReference@4/.conan/data/protobuf/3.17.1/_/_/package/3c34f93fac14ad20a766797f77888c0fe16b67a3/lib/libprotobufd.a -- Library ssl found /Users/jenkins/w/BuildSingleReference@4/.conan/data/openssl/1.1.1l/_/_/package/0aa7be2d0914b6f3128105e305c90b9cb0cae86d/lib/libssl.a -- Library crypto found /Users/jenkins/w/BuildSingleReference@4/.conan/data/openssl/1.1.1l/_/_/package/0aa7be2d0914b6f3128105e305c90b9cb0cae86d/lib/libcrypto.a -- Library z found /Users/jenkins/w/BuildSingleReference@4/.conan/data/zlib/1.2.11/_/_/package/0aa7be2d0914b6f3128105e305c90b9cb0cae86d/lib/libz.a -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- Conan: C++ stdlib: libc++ -- CMAKE_BUILD_TYPE='Debug' -- Found OpenSSL: /Users/jenkins/w/BuildSingleReference@4/.conan/data/openssl/1.1.1l/_/_/package/0aa7be2d0914b6f3128105e305c90b9cb0cae86d/lib/libcrypto.a (found version "1.1.1l") -- OPENSSL_INCLUDE_DIR = /Users/jenkins/w/BuildSingleReference@4/.conan/data/openssl/1.1.1l/_/_/package/0aa7be2d0914b6f3128105e305c90b9cb0cae86d/include -- Found Protobuf: /Users/jenkins/w/BuildSingleReference@4/.conan/data/protobuf/3.17.1/_/_/package/3c34f93fac14ad20a766797f77888c0fe16b67a3/lib/libprotobufd.a (found version "3.17.1") -- Found Threads: TRUE -- Performing Test _fvisibility_hidden_TEST -- Performing Test _fvisibility_hidden_TEST - Success -- Performing Test _fno_strict_aliasing_TEST -- Performing Test _fno_strict_aliasing_TEST - Success -- Performing Test _Wall_TEST -- Performing Test _Wall_TEST - Success -- Performing Test _Wno_unknown_pragmas_TEST -- Performing Test _Wno_unknown_pragmas_TEST - Success -- Performing Test _Wno_sign_compare_TEST -- Performing Test _Wno_sign_compare_TEST - Success -- Performing Test _Wno_unused_local_typedef_TEST -- Performing Test _Wno_unused_local_typedef_TEST - Success -- Performing Test _Wno_unused_const_variable_TEST -- Performing Test _Wno_unused_const_variable_TEST - Success -- Performing Test _Wno_nested_anon_types_TEST -- Performing Test _Wno_nested_anon_types_TEST - Success -- Performing Test _Wno_format_truncation_TEST -- Performing Test _Wno_format_truncation_TEST - Failed -- Performing Test _Wstrict_prototypes_TEST -- Performing Test _Wstrict_prototypes_TEST - Success -- Performing Test _fvisibility_inlines_hidden_TEST -- Performing Test _fvisibility_inlines_hidden_TEST - Success -- Performing Test _Wno_reorder_TEST -- Performing Test _Wno_reorder_TEST - Success -- Performing Test _Wno_non_virtual_dtor_TEST -- Performing Test _Wno_non_virtual_dtor_TEST - Success -- Performing Test _Wno_zero_as_null_pointer_constant_TEST -- Performing Test _Wno_zero_as_null_pointer_constant_TEST - Success -- Performing Test _fno_exceptions_TEST -- Performing Test _fno_exceptions_TEST - Success -- Performing Test _fno_rtti_TEST -- Performing Test _fno_rtti_TEST - Success -- Crypto library for AES/SHA256: OpenSSL -- Crypto library for ed25519/curve25519: OpenSSL -- Link-time optimization: OFF -- Configuring done -- Generating done -- Build files have been written to: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/build_subfolder ----Running------ > cmake --build '/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/build_subfolder' '--' '-j4' ----------------- [ 5%] Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto [ 5%] Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto [ 8%] Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Scanning dependencies of target GameNetworkingSockets [ 14%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/crypto_textencode.cpp.o [ 14%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/crypto.cpp.o [ 17%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/keypair.cpp.o [ 20%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/steamid.cpp.o [ 22%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o [ 25%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/csteamnetworkingmessages.cpp.o [ 28%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_flat.cpp.o [ 31%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp.o [ 34%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp.o [ 37%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p.cpp.o [ 40%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p_ice.cpp.o [ 42%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp.o [ 45%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp.o [ 48%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/steamnetworkingsockets_certs.cpp.o [ 51%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/steamnetworkingsockets_certstore.cpp.o [ 54%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/steamnetworkingsockets_shared.cpp.o [ 57%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/steamnetworkingsockets_stats.cpp.o [ 60%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets/steamnetworkingsockets_thinker.cpp.o [ 62%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/tier0/dbg.cpp.o [ 65%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/tier0/platformtime.cpp.o [ 68%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/tier1/netadr.cpp.o [ 71%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/tier1/utlbuffer.cpp.o [ 74%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/tier1/utlmemory.cpp.o [ 77%] Building C object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/tier1/ipv6text.c.o [ 80%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/vstdlib/strtools.cpp.o [ 82%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/crypto_openssl.cpp.o [ 85%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/opensslwrapper.cpp.o [ 88%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/common/crypto_25519_openssl.cpp.o [ 91%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets_messages_certs.pb.cc.o [ 94%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets_messages.pb.cc.o [ 97%] Building CXX object source_subfolder/src/CMakeFiles/GameNetworkingSockets.dir/steamnetworkingsockets_messages_udp.pb.cc.o [100%] Linking CXX shared library ../../lib/libGameNetworkingSockets.dylib [100%] Built target GameNetworkingSockets game-networking-sockets/1.3.0: Package '54a4ae3d3dd933871445a8d6fd7daabc53d5c51e' built game-networking-sockets/1.3.0: Build folder /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e game-networking-sockets/1.3.0: Generated conaninfo.txt game-networking-sockets/1.3.0: Generated conanbuildinfo.txt game-networking-sockets/1.3.0: Generating the package game-networking-sockets/1.3.0: Package folder /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e game-networking-sockets/1.3.0: Calling package() ----Running------ > cmake --build '/Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/build/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/build_subfolder' '--target' 'install' '--' '-j4' ----------------- [100%] Built target GameNetworkingSockets Install the project... -- Install configuration: "Debug" -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/lib/libGameNetworkingSockets.dylib -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/isteamnetworkingutils.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steam_api_common.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/isteamnetworkingsockets.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamuniverse.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamtypes.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamnetworkingsockets.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamnetworkingcustomsignaling.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamnetworkingsockets_flat.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamnetworkingtypes.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/steamclientpublic.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/include/GameNetworkingSockets/steam/isteamnetworkingmessages.h -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/lib/cmake/GameNetworkingSockets/GameNetworkingSockets.cmake -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/lib/cmake/GameNetworkingSockets/GameNetworkingSockets-debug.cmake -- Installing: /Users/jenkins/w/BuildSingleReference@4/.conan/data/game-networking-sockets/1.3.0/_/_/package/54a4ae3d3dd933871445a8d6fd7daabc53d5c51e/lib/cmake/GameNetworkingSockets/GameNetworkingSocketsConfig.cmake [HOOK - conan-center.py] post_package(): [PACKAGE LICENSE (KB-H012)] OK [HOOK - conan-center.py] post_package(): [DEFAULT PACKAGE LAYOUT (KB-H013)] OK [HOOK - conan-center.py] post_package(): [MATCHING CONFIGURATION (KB-H014)] OK [HOOK - conan-center.py] post_package(): [SHARED ARTIFACTS (KB-H015)] OK [HOOK - conan-center.py] post_package(): [PC-FILES (KB-H020)] OK [HOOK - conan-center.py] post_package(): [CMAKE-MODULES-CONFIG-FILES (KB-H016)] OK [HOOK - conan-center.py] post_package(): [PDB FILES NOT ALLOWED (KB-H017)] OK [HOOK - conan-center.py] post_package(): [LIBTOOL FILES PRESENCE (KB-H018)] OK [HOOK - conan-center.py] post_package(): [MS RUNTIME FILES (KB-H021)] OK game-networking-sockets/1.3.0 package(): Packaged 1 file: LICENSE game-networking-sockets/1.3.0 package(): Packaged 11 '.h' files game-networking-sockets/1.3.0 package(): Packaged 1 '.dylib' file: libGameNetworkingSockets.dylib game-networking-sockets/1.3.0: Package '54a4ae3d3dd933871445a8d6fd7daabc53d5c51e' created game-networking-sockets/1.3.0: Created package revision b1f602534f6ff50dd059dad3e744f18e [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK Aggregating env generators CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY game-networking-sockets/1.3.0: WARN: game-networking-sockets recipe lacks information about the apple-clang compiler support.