******************************************************************************** conan install game-networking-sockets/1.3.0@ --build=game-networking-sockets --profile=C:\J\w\BuildSingleReference/30604/9436cdbe-4c1e-4684-b778-d32228fdfdbd/profile.txt ******************************************************************************** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Release compiler=Visual Studio compiler.runtime=MT compiler.version=15 os=Windows os_build=Windows [options] game-networking-sockets:shared=False [build_requires] [env] game-networking-sockets/1.3.0: Forced build from source Installing package: game-networking-sockets/1.3.0 Requirements game-networking-sockets/1.3.0 from local cache - Cache openssl/1.1.1k from 'conan-center' - Cache protobuf/3.17.1 from 'conan-center' - Cache zlib/1.2.11 from 'conan-center' - Cache Packages game-networking-sockets/1.3.0:0179b4b92083bf8ecfb2975f93ec813f916d9bc7 - Build openssl/1.1.1k:7bd6f2c3d5c4e48a75805376b58cde753392f711 - Cache protobuf/3.17.1:e11c365ca056e5202d205597ae65dd6a62848df1 - Cache zlib/1.2.11:7bd6f2c3d5c4e48a75805376b58cde753392f711 - Cache Installing (downloading, building) binaries... openssl/1.1.1k: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK zlib/1.2.11: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK protobuf/3.17.1: Already installed! protobuf/3.17.1: Appending PATH environment variable: C:\J\w\BuildSingleReference/s\e601ef\1\bin [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK game-networking-sockets/1.3.0: Copying sources to build folder game-networking-sockets/1.3.0: Building your package in C:\J\w\BuildSingleReference\.conan\data\game-networking-sockets\1.3.0\_\_\build\0179b4b92083bf8ecfb2975f93ec813f916d9bc7 game-networking-sockets/1.3.0: Generator cmake created conanbuildinfo.cmake [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK game-networking-sockets/1.3.0: Calling build() ----Running------ > cd C:\J\w\BuildSingleReference\.conan\data\game-networking-sockets\1.3.0\_\_\build\0179b4b92083bf8ecfb2975f93ec813f916d9bc7\build_subfolder && cmake -G "Visual Studio 15 2017 Win64" -DCONAN_LINK_RUNTIME="/MT" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="15" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DBUILD_SHARED_LIBS="OFF" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference\.conan\data\game-networking-sockets\1.3.0\_\_\package\0179b4b92083bf8ecfb2975f93ec813f916d9bc7" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES="OFF" -DGAMENETWORKINGSOCKETS_BUILD_TESTS="OFF" -DUSE_CRYPTO="OpenSSL" -DUSE_CRYPTO25519="OpenSSL" -DOPENSSL_NEW_ENOUGH="True" -DOPENSSL_HAS_25519_RAW="True" -Wno-dev C:\J\w\BuildSingleReference\.conan\data\game-networking-sockets\1.3.0\_\_\build\0179b4b92083bf8ecfb2975f93ec813f916d9bc7 ----------------- -- The C compiler identification is MSVC 19.16.27035.0 -- The CXX compiler identification is MSVC 19.16.27035.0 -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x64/cl.exe -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x64/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.16.27023/bin/Hostx86/x64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- CMAKE_BUILD_TYPE='' -- MSVC -> forcing use of dynamically-linked runtime. -- Initial build flags: -- 'CMAKE_C_FLAGS_DEBUG': /MD /Zi /Ob0 /Od /RTC1 -- 'CMAKE_C_FLAGS_MINSIZEREL': /MD /O1 /Ob1 /DNDEBUG -- 'CMAKE_C_FLAGS_RELEASE': /MD /O2 /Ob2 /DNDEBUG -- 'CMAKE_C_FLAGS_RELWITHDEBINFO': /MD /Zi /O2 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_DEBUG': /MD /Zi /Ob0 /Od /RTC1 -- 'CMAKE_CXX_FLAGS_MINSIZEREL': /MD /O1 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELEASE': /MD /O2 /Ob2 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELWITHDEBINFO': /MD /Zi /O2 /Ob1 /DNDEBUG -- -- Looking for BCryptEncrypt -- Looking for BCryptEncrypt - found -- Found OpenSSL: C:/J/w/BuildSingleReference/.conan/data/openssl/1.1.1k/_/_/package/7bd6f2c3d5c4e48a75805376b58cde753392f711/lib/libcrypto.lib (found version "1.1.1k") -- OPENSSL_INCLUDE_DIR = C:/J/w/BuildSingleReference/.conan/data/openssl/1.1.1k/_/_/package/7bd6f2c3d5c4e48a75805376b58cde753392f711/include -- Found Protobuf: C:/J/w/BuildSingleReference/s/e601ef/1/lib/libprotobuf.lib (found version "3.17.1") -- Looking for pthread.h -- Looking for pthread.h - not found -- Found Threads: TRUE -- Crypto library for AES/SHA256: OpenSSL -- Crypto library for ed25519/curve25519: OpenSSL -- Link-time optimization: OFF -- Configuring done -- Generating done -- Build files have been written to: C:/J/w/BuildSingleReference/.conan/data/game-networking-sockets/1.3.0/_/_/build/0179b4b92083bf8ecfb2975f93ec813f916d9bc7/build_subfolder ----Running------ > cmake --build C:\J\w\BuildSingleReference\.conan\data\game-networking-sockets\1.3.0\_\_\build\0179b4b92083bf8ecfb2975f93ec813f916d9bc7\build_subfolder --config Release -- /m:16 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 15.9.21+g9802d43bc3 for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Building Custom Rule C:/J/w/BuildSingleReference/.conan/data/game-networking-sockets/1.3.0/_/_/build/0179b4b92083bf8ecfb2975f93ec813f916d9bc7/source_subfolder/src/CMakeLists.txt Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto crypto.cpp crypto_textencode.cpp keypair.cpp Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp steamnetworkingsockets_stats.cpp Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Building Custom Rule C:/J/w/BuildSingleReference/.conan/data/game-networking-sockets/1.3.0/_/_/build/0179b4b92083bf8ecfb2975f93ec813f916d9bc7/source_subfolder/src/CMakeLists.txt steamnetworkingsockets_thinker.cpp crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp steamnetworkingsockets_stats.cpp steamnetworkingsockets_thinker.cpp dbg.cpp dbg.cpp platformtime.cpp platformtime.cpp netadr.cpp netadr.cpp utlbuffer.cpp game-networking-sockets/1.3.0: WARN: Build folder is dirty, removing it: C:\J\w\BuildSingleReference\.conan\data\game-networking-sockets\1.3.0\_\_\build\0179b4b92083bf8ecfb2975f93ec813f916d9bc7 CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY