******************************************************************************** conan install game-networking-sockets/1.3.0@ --build=game-networking-sockets --profile=C:\J\w\BuildSingleReference@3/30604/09bf7c0f-4f01-4b05-adbe-fe319632c859/profile.txt ******************************************************************************** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Debug compiler=Visual Studio compiler.runtime=MTd compiler.version=16 os=Windows os_build=Windows [options] game-networking-sockets:shared=False [build_requires] [env] game-networking-sockets/1.3.0: Forced build from source Installing package: game-networking-sockets/1.3.0 Requirements game-networking-sockets/1.3.0 from local cache - Cache openssl/1.1.1k from 'conan-center' - Cache protobuf/3.17.1 from 'conan-center' - Cache zlib/1.2.11 from 'conan-center' - Cache Packages game-networking-sockets/1.3.0:4d64f67e0e91543c8be1bfbd3a210ea248faf11e - Build openssl/1.1.1k:b2b69efcc79a149e0bc765fb12ba0278d52fc260 - Cache protobuf/3.17.1:f554a0a06f88299c075938c1d11cdd093fd97164 - Cache zlib/1.2.11:b2b69efcc79a149e0bc765fb12ba0278d52fc260 - Cache Installing (downloading, building) binaries... openssl/1.1.1k: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK zlib/1.2.11: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK protobuf/3.17.1: Already installed! protobuf/3.17.1: Appending PATH environment variable: C:\J\w\BuildSingleReference@3/s\e39e69\1\bin [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK game-networking-sockets/1.3.0: Copying sources to build folder game-networking-sockets/1.3.0: Building your package in C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e game-networking-sockets/1.3.0: Generator cmake created conanbuildinfo.cmake [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK game-networking-sockets/1.3.0: Calling build() ----Running------ > cd C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder && cmake -G "Visual Studio 16 2019" -A "x64" -DCONAN_LINK_RUNTIME="/MTd" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="16" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DBUILD_SHARED_LIBS="OFF" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\package\4d64f67e0e91543c8be1bfbd3a210ea248faf11e" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES="OFF" -DGAMENETWORKINGSOCKETS_BUILD_TESTS="OFF" -DUSE_CRYPTO="OpenSSL" -DUSE_CRYPTO25519="OpenSSL" -DOPENSSL_NEW_ENOUGH="True" -DOPENSSL_HAS_25519_RAW="True" -Wno-dev C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e ----------------- -- The C compiler identification is MSVC 19.28.29333.0 -- The CXX compiler identification is MSVC 19.28.29333.0 -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- CMAKE_BUILD_TYPE='' -- MSVC -> forcing use of dynamically-linked runtime. -- Initial build flags: -- 'CMAKE_C_FLAGS_DEBUG': /MDd /Zi /Ob0 /Od /RTC1 -- 'CMAKE_C_FLAGS_MINSIZEREL': /MDd /O1 /Ob1 /DNDEBUG -- 'CMAKE_C_FLAGS_RELEASE': /MDd /O2 /Ob2 /DNDEBUG -- 'CMAKE_C_FLAGS_RELWITHDEBINFO': /MDd /Zi /O2 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_DEBUG': /MDd /Zi /Ob0 /Od /RTC1 -- 'CMAKE_CXX_FLAGS_MINSIZEREL': /MDd /O1 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELEASE': /MDd /O2 /Ob2 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELWITHDEBINFO': /MDd /Zi /O2 /Ob1 /DNDEBUG -- -- Looking for BCryptEncrypt -- Looking for BCryptEncrypt - found -- Found OpenSSL: C:/J/w/BuildSingleReference@3/.conan/data/openssl/1.1.1k/_/_/package/b2b69efcc79a149e0bc765fb12ba0278d52fc260/lib/libcryptod.lib (found version "1.1.1k") -- OPENSSL_INCLUDE_DIR = C:/J/w/BuildSingleReference@3/.conan/data/openssl/1.1.1k/_/_/package/b2b69efcc79a149e0bc765fb12ba0278d52fc260/include -- Found Protobuf: C:/J/w/BuildSingleReference@3/s/e39e69/1/lib/libprotobufd.lib (found version "3.17.1") -- Looking for pthread.h -- Looking for pthread.h - not found -- Found Threads: TRUE -- Crypto library for AES/SHA256: OpenSSL -- Crypto library for ed25519/curve25519: OpenSSL -- Link-time optimization: OFF -- Configuring done -- Generating done -- Build files have been written to: C:/J/w/BuildSingleReference@3/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/build_subfolder ----Running------ > cmake --build C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder --config Debug -- /m:16 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 16.8.1+bd2ea1e3c for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Building Custom Rule C:/J/w/BuildSingleReference@3/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/source_subfolder/src/CMakeLists.txt Building Custom Rule C:/J/w/BuildSingleReference@3/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/source_subfolder/src/CMakeLists.txt crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp crypto.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp crypto_textencode.cpp steamnetworkingsockets_shared.cpp keypair.cpp steamnetworkingsockets_stats.cpp steamid.cpp steamnetworkingsockets_thinker.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp dbg.cpp steamnetworkingsockets_p2p.cpp platformtime.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp steamnetworkingsockets_stats.cpp steamnetworkingsockets_thinker.cpp dbg.cpp netadr.cpp platformtime.cpp netadr.cpp utlbuffer.cpp utlbuffer.cpp utlmemory.cpp utlmemory.cpp strtools.cpp strtools.cpp crypto_openssl.cpp opensslwrapper.cpp crypto_openssl.cpp opensslwrapper.cpp crypto_25519_openssl.cpp steamnetworkingsockets_messages_certs.pb.cc crypto_25519_openssl.cpp steamnetworkingsockets_messages.pb.cc steamnetworkingsockets_messages_udp.pb.cc steamnetworkingsockets_messages_certs.pb.cc steamnetworkingsockets_messages.pb.cc steamnetworkingsockets_messages_udp.pb.cc ipv6text.c ipv6text.c LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] GameNetworkingSockets_s.vcxproj -> C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\lib\GameNetworkingSockets_s.lib libprotobufd.lib(repeated_field.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(common.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(arena.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(coded_stream.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(generated_message_util.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(message_lite.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(implicit_weak_message.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(stringpiece.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(status.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(strutil.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(int128.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(zero_copy_stream.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(zero_copy_stream_impl_lite.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(extension_set.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(parse_context.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(zero_copy_stream_impl.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(wire_format_lite.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(structurally_valid.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(io_win32.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libprotobufd.lib(stringprintf.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(locale0.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(locale.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(iosptrs.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(wlocale.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xlocale.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xstol.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xstoul.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xstoll.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xstoull.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xlock.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xstrcoll.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xdateord.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xwcscoll.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xwcsxfrm.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xstrxfrm.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(xmtx.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(StlCompareStringA.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(winapinls.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(StlCompareStringW.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(StlLCMapStringW.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(StlLCMapStringA.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] libcpmtd.lib(winapisupp.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MTd_StaticDebug' doesn't match value 'MDd_DynamicDebug' in crypto.obj [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] Creating library C:/J/w/BuildSingleReference@3/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/build_subfolder/lib/GameNetworkingSockets.lib and object C:/J/w/BuildSingleReference@3/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/build_subfolder/lib/GameNetworkingSockets.exp LINK : warning LNK4098: defaultlib 'LIBCMTD' conflicts with use of other libs; use /NODEFAULTLIB:library [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] csteamnetworkingsockets.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string,class std::allocator > * __cdecl google::protobuf::internal::ArenaStringPtr::Mutable(struct google::protobuf::internal::ArenaStringPtr::EmptyDefault,class google::protobuf::Arena *)" (__imp_?Mutable@ArenaStringPtr@internal@protobuf@google@@QEAAPEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UEmptyDefault@1234@PEAVArena@34@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] csteamnetworkingsockets.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual class std::basic_string,class std::allocator > __cdecl google::protobuf::Message::GetTypeName(void)const " (__imp_?GetTypeName@Message@protobuf@google@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] csteamnetworkingsockets.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) protected: class google::protobuf::Arena * __cdecl google::protobuf::MessageLite::GetArenaForAllocation(void)const " (__imp_?GetArenaForAllocation@MessageLite@protobuf@google@@IEBAPEAVArena@23@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_connections.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::internal::ArenaStringPtr::Set(struct google::protobuf::internal::ArenaStringPtr::EmptyDefault,class std::basic_string,class std::allocator > const &,class google::protobuf::Arena *)" (__imp_?Set@ArenaStringPtr@internal@protobuf@google@@QEAAXUEmptyDefault@1234@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVArena@34@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_connections.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::internal::ArenaStringPtr::Set(struct google::protobuf::internal::ArenaStringPtr::EmptyDefault,class std::basic_string,class std::allocator > &&,class google::protobuf::Arena *)" (__imp_?Set@ArenaStringPtr@internal@protobuf@google@@QEAAXUEmptyDefault@1234@$$QEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVArena@34@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_p2p.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string,class std::allocator > __cdecl google::protobuf::Message::ShortDebugString(void)const " (__imp_?ShortDebugString@Message@protobuf@google@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_p2p.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class std::basic_string,class std::allocator > __cdecl google::protobuf::Message::DebugString(void)const " (__imp_?DebugString@Message@protobuf@google@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_certs.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class google::protobuf::UnknownFieldSet const & __cdecl google::protobuf::UnknownFieldSet::default_instance(void)" (__imp_?default_instance@UnknownFieldSet@protobuf@google@@SAAEBV123@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_certs.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: int __cdecl google::protobuf::UnknownField::number(void)const " (__imp_?number@UnknownField@protobuf@google@@QEBAHXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_certs.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class google::protobuf::UnknownField const & __cdecl google::protobuf::UnknownFieldSet::field(int)const " (__imp_?field@UnknownFieldSet@protobuf@google@@QEBAAEBVUnknownField@23@H@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_certs.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: int __cdecl google::protobuf::UnknownFieldSet::field_count(void)const " (__imp_?field_count@UnknownFieldSet@protobuf@google@@QEBAHXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) void __cdecl google::protobuf::internal::AssignDescriptors(struct google::protobuf::internal::DescriptorTable const *,bool)" (__imp_?AssignDescriptors@internal@protobuf@google@@YAXPEBUDescriptorTable@123@_N@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) struct google::protobuf::Metadata __cdecl google::protobuf::internal::AssignDescriptors(struct google::protobuf::internal::DescriptorTable const * (__cdecl*)(void),struct std::once_flag *,struct google::protobuf::Metadata const &)" (__imp_?AssignDescriptors@internal@protobuf@google@@YA?AUMetadata@23@P6APEBUDescriptorTable@123@XZPEAUonce_flag@std@@AEBU423@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) char const * __cdecl google::protobuf::internal::UnknownFieldParse(unsigned __int64,class google::protobuf::UnknownFieldSet *,char const *,class google::protobuf::internal::ParseContext *)" (__imp_?UnknownFieldParse@internal@protobuf@google@@YAPEBD_KPEAVUnknownFieldSet@23@PEBDPEAVParseContext@123@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static unsigned char * __cdecl google::protobuf::internal::WireFormat::InternalSerializeUnknownFieldsToArray(class google::protobuf::UnknownFieldSet const &,unsigned char *,class google::protobuf::io::EpsCopyOutputStream *)" (__imp_?InternalSerializeUnknownFieldsToArray@WireFormat@internal@protobuf@google@@SAPEAEAEBVUnknownFieldSet@34@PEAEPEAVEpsCopyOutputStream@io@34@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl google::protobuf::internal::AddDescriptorsRunner::AddDescriptorsRunner(struct google::protobuf::internal::DescriptorTable const *)" (__imp_??0AddDescriptorsRunner@internal@protobuf@google@@QEAA@PEBUDescriptorTable@123@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) unsigned __int64 __cdecl google::protobuf::internal::ComputeUnknownFieldsSize(class google::protobuf::internal::InternalMetadata const &,unsigned __int64,class google::protobuf::internal::CachedSize *)" (__imp_?ComputeUnknownFieldsSize@internal@protobuf@google@@YA_KAEBVInternalMetadata@123@_KPEAVCachedSize@123@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static void __cdecl google::protobuf::internal::ReflectionOps::Merge(class google::protobuf::Message const &,class google::protobuf::Message *)" (__imp_?Merge@ReflectionOps@internal@protobuf@google@@SAXAEBVMessage@34@PEAV534@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::UnknownFieldSet::AddVarint(int,unsigned __int64)" (__imp_?AddVarint@UnknownFieldSet@protobuf@google@@QEAAXH_K@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::UnknownFieldSet::MergeFrom(class google::protobuf::UnknownFieldSet const &)" (__imp_?MergeFrom@UnknownFieldSet@protobuf@google@@QEAAXAEBV123@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual void __cdecl google::protobuf::Message::CheckTypeAndMergeFrom(class google::protobuf::MessageLite const &)" (__imp_?CheckTypeAndMergeFrom@Message@protobuf@google@@UEAAXAEBVMessageLite@23@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual unsigned __int64 __cdecl google::protobuf::Message::SpaceUsedLong(void)const " (__imp_?SpaceUsedLong@Message@protobuf@google@@UEBA_KXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual void __cdecl google::protobuf::Message::DiscardUnknownFields(void)" (__imp_?DiscardUnknownFields@Message@protobuf@google@@UEAAXXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual class std::basic_string,class std::allocator > __cdecl google::protobuf::Message::InitializationErrorString(void)const " (__imp_?InitializationErrorString@Message@protobuf@google@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl google::protobuf::internal::CachedSize::CachedSize(void)" (__imp_??0CachedSize@internal@protobuf@google@@QEAA@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static void __cdecl google::protobuf::internal::WireFormat::VerifyUTF8StringNamedField(char const *,int,enum google::protobuf::internal::WireFormat::Operation,char const *)" (__imp_?VerifyUTF8StringNamedField@WireFormat@internal@protobuf@google@@SAXPEBDHW4Operation@1234@0@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl google::protobuf::Message::~Message(void)" (__imp_??1Message@protobuf@google@@UEAA@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) protected: __cdecl google::protobuf::Message::Message(class google::protobuf::Arena *)" (__imp_??0Message@protobuf@google@@IEAA@PEAVArena@12@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: class google::protobuf::Reflection const * __cdecl google::protobuf::Message::GetReflection(void)const " (__imp_?GetReflection@Message@protobuf@google@@QEBAPEBVReflection@23@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl google::protobuf::Message::Message(void)" (__imp_??0Message@protobuf@google@@QEAA@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::UnknownFieldSet::Clear(void)" (__imp_?Clear@UnknownFieldSet@protobuf@google@@QEAAXXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl google::protobuf::UnknownFieldSet::~UnknownFieldSet(void)" (__imp_??1UnknownFieldSet@protobuf@google@@QEAA@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl google::protobuf::UnknownFieldSet::UnknownFieldSet(void)" (__imp_??0UnknownFieldSet@protobuf@google@@QEAA@XZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::internal::CachedSize::Set(int)" (__imp_?Set@CachedSize@internal@protobuf@google@@QEAAXH@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: int __cdecl google::protobuf::internal::CachedSize::Get(void)const " (__imp_?Get@CachedSize@internal@protobuf@google@@QEBAHXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] Hint on symbols that are defined and could potentially match: "__declspec(dllimport) public: class std::basic_string,class std::allocator > const & __cdecl google::protobuf::internal::ArenaStringPtr::Get(void)const " (__imp_?Get@ArenaStringPtr@internal@protobuf@google@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ) steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: bool __cdecl google::protobuf::internal::EpsCopyInputStream::DataAvailable(char const *)" (__imp_?DataAvailable@EpsCopyInputStream@internal@protobuf@google@@QEAA_NPEBD@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::internal::ArenaStringPtr::DestroyNoArena(class std::basic_string,class std::allocator > const *)" (__imp_?DestroyNoArena@ArenaStringPtr@internal@protobuf@google@@QEAAXPEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::internal::ArenaStringPtr::ClearNonDefaultToEmpty(void)" (__imp_?ClearNonDefaultToEmpty@ArenaStringPtr@internal@protobuf@google@@QEAAXXZ) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static void __cdecl google::protobuf::internal::ArenaStringPtr::InternalSwap(class std::basic_string,class std::allocator > const *,struct google::protobuf::internal::ArenaStringPtr *,class google::protobuf::Arena *,struct google::protobuf::internal::ArenaStringPtr *,class google::protobuf::Arena *)" (__imp_?InternalSwap@ArenaStringPtr@internal@protobuf@google@@SAXPEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAU1234@PEAVArena@34@12@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] Hint on symbols that are defined and could potentially match: "__declspec(dllimport) public: void __cdecl google::protobuf::internal::RepeatedPtrFieldBase::InternalSwap(class google::protobuf::internal::RepeatedPtrFieldBase *)" (__imp_?InternalSwap@RepeatedPtrFieldBase@internal@protobuf@google@@QEAAXPEAV1234@@Z) steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __cdecl google::protobuf::internal::ArenaStringPtr::UnsafeSetDefault(class std::basic_string,class std::allocator > const *)" (__imp_?UnsafeSetDefault@ArenaStringPtr@internal@protobuf@google@@QEAAXPEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: __cdecl google::protobuf::internal::ArenaStringPtr::ArenaStringPtr(class google::protobuf::internal::ExplicitlyConstructed,class std::allocator > > const *)" (__imp_??0ArenaStringPtr@internal@protobuf@google@@QEAA@PEBV?$ExplicitlyConstructed@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@123@@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned char * __cdecl google::protobuf::io::EpsCopyOutputStream::WriteBytesMaybeAliased(unsigned int,class std::basic_string,class std::allocator > const &,unsigned char *)" (__imp_?WriteBytesMaybeAliased@EpsCopyOutputStream@io@protobuf@google@@QEAAPEAEIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAE@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_certs.pb.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: unsigned char * __cdecl google::protobuf::io::EpsCopyOutputStream::WriteStringMaybeAliased(unsigned int,class std::basic_string,class std::allocator > const &,unsigned char *)" (__imp_?WriteStringMaybeAliased@EpsCopyOutputStream@io@protobuf@google@@QEAAPEAEIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAE@Z) [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\bin\GameNetworkingSockets.dll : fatal error LNK1120: 43 unresolved externals [C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] game-networking-sockets/1.3.0: game-networking-sockets/1.3.0: WARN: Build folder is dirty, removing it: C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY game-networking-sockets/1.3.0: ERROR: Package '4d64f67e0e91543c8be1bfbd3a210ea248faf11e' build failed game-networking-sockets/1.3.0: WARN: Build folder C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e ERROR: game-networking-sockets/1.3.0: Error in build() method, line 69 cmake.build() ConanException: Error 1 while executing cmake --build C:\J\w\BuildSingleReference@3\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder --config Debug -- /m:16 /verbosity:minimal