******************************************************************************** conan install game-networking-sockets/1.3.0@ --build=game-networking-sockets --profile=C:\J\w\BuildSingleReference@5/30618/7b0071d4-50b8-4522-ba87-c724f87d4ad6/profile.txt ******************************************************************************** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Debug compiler=Visual Studio compiler.runtime=MTd compiler.version=16 os=Windows os_build=Windows [options] game-networking-sockets:shared=False [build_requires] [env] game-networking-sockets/1.3.0: Forced build from source Installing package: game-networking-sockets/1.3.0 Requirements game-networking-sockets/1.3.0 from local cache - Cache openssl/1.1.1k from 'conan-center' - Cache protobuf/3.17.1 from 'conan-center' - Cache zlib/1.2.11 from 'conan-center' - Cache Packages game-networking-sockets/1.3.0:4d64f67e0e91543c8be1bfbd3a210ea248faf11e - Build openssl/1.1.1k:b2b69efcc79a149e0bc765fb12ba0278d52fc260 - Cache protobuf/3.17.1:f554a0a06f88299c075938c1d11cdd093fd97164 - Cache zlib/1.2.11:b2b69efcc79a149e0bc765fb12ba0278d52fc260 - Cache Installing (downloading, building) binaries... openssl/1.1.1k: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK zlib/1.2.11: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK protobuf/3.17.1: Already installed! protobuf/3.17.1: Appending PATH environment variable: C:\J\w\BuildSingleReference@5/s\1d24e8\1\bin [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK game-networking-sockets/1.3.0: Copying sources to build folder game-networking-sockets/1.3.0: Building your package in C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e game-networking-sockets/1.3.0: Generator cmake created conanbuildinfo.cmake [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK game-networking-sockets/1.3.0: Calling build() ----Running------ > cd C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder && cmake -G "Visual Studio 16 2019" -A "x64" -DCONAN_LINK_RUNTIME="/MTd" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="16" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DBUILD_SHARED_LIBS="OFF" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\package\4d64f67e0e91543c8be1bfbd3a210ea248faf11e" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES="OFF" -DGAMENETWORKINGSOCKETS_BUILD_TESTS="OFF" -DUSE_CRYPTO="OpenSSL" -DUSE_CRYPTO25519="OpenSSL" -DOPENSSL_NEW_ENOUGH="True" -DOPENSSL_HAS_25519_RAW="True" -Wno-dev C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e ----------------- -- The C compiler identification is MSVC 19.28.29333.0 -- The CXX compiler identification is MSVC 19.28.29333.0 -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- CMAKE_BUILD_TYPE='' -- Initial build flags: -- 'CMAKE_C_FLAGS_DEBUG': /MTd /Zi /Ob0 /Od /RTC1 -- 'CMAKE_C_FLAGS_MINSIZEREL': /MTd /O1 /Ob1 /DNDEBUG -- 'CMAKE_C_FLAGS_RELEASE': /MTd /O2 /Ob2 /DNDEBUG -- 'CMAKE_C_FLAGS_RELWITHDEBINFO': /MTd /Zi /O2 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_DEBUG': /MTd /Zi /Ob0 /Od /RTC1 -- 'CMAKE_CXX_FLAGS_MINSIZEREL': /MTd /O1 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELEASE': /MTd /O2 /Ob2 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELWITHDEBINFO': /MTd /Zi /O2 /Ob1 /DNDEBUG -- -- Looking for BCryptEncrypt -- Looking for BCryptEncrypt - found -- Found OpenSSL: C:/J/w/BuildSingleReference@5/.conan/data/openssl/1.1.1k/_/_/package/b2b69efcc79a149e0bc765fb12ba0278d52fc260/lib/libcryptod.lib (found version "1.1.1k") -- OPENSSL_INCLUDE_DIR = C:/J/w/BuildSingleReference@5/.conan/data/openssl/1.1.1k/_/_/package/b2b69efcc79a149e0bc765fb12ba0278d52fc260/include -- Found Protobuf: C:/J/w/BuildSingleReference@5/s/1d24e8/1/lib/libprotobufd.lib (found version "3.17.1") -- Looking for pthread.h -- Looking for pthread.h - not found -- Found Threads: TRUE -- Crypto library for AES/SHA256: OpenSSL -- Crypto library for ed25519/curve25519: OpenSSL -- Link-time optimization: OFF -- Configuring done -- Generating done -- Build files have been written to: C:/J/w/BuildSingleReference@5/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/build_subfolder ----Running------ > cmake --build C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder --config Debug -- /m:16 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 16.8.1+bd2ea1e3c for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Building Custom Rule C:/J/w/BuildSingleReference@5/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/source_subfolder/src/CMakeLists.txt Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp steamnetworkingsockets_stats.cpp steamnetworkingsockets_thinker.cpp dbg.cpp platformtime.cpp netadr.cpp Building Custom Rule C:/J/w/BuildSingleReference@5/.conan/data/game-networking-sockets/1.3.0/_/_/build/4d64f67e0e91543c8be1bfbd3a210ea248faf11e/source_subfolder/src/CMakeLists.txt utlbuffer.cpp utlmemory.cpp strtools.cpp crypto_openssl.cpp opensslwrapper.cpp crypto_25519_openssl.cpp steamnetworkingsockets_messages_certs.pb.cc steamnetworkingsockets_messages.pb.cc steamnetworkingsockets_messages_udp.pb.cc crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp steamnetworkingsockets_stats.cpp steamnetworkingsockets_thinker.cpp dbg.cpp platformtime.cpp netadr.cpp utlbuffer.cpp utlmemory.cpp strtools.cpp crypto_openssl.cpp opensslwrapper.cpp crypto_25519_openssl.cpp steamnetworkingsockets_messages_certs.pb.cc ipv6text.c steamnetworkingsockets_messages.pb.cc steamnetworkingsockets_messages_udp.pb.cc MSBUILD : error MSB4166: Child node "2" exited prematurely. Shutting down. Diagnostic information may be found in files in "C:\J\w\BuildSingleReference@5\30618\5519c80a-4dc0-4b36-a697-42a8a0cc1742\" and will be named MSBuild_*.failure.txt. This location can be changed by setting the MSBUILDDEBUGPATH environment variable to a different directory. game-networking-sockets/1.3.0: game-networking-sockets/1.3.0: WARN: Build folder is dirty, removing it: C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY game-networking-sockets/1.3.0: ERROR: Package '4d64f67e0e91543c8be1bfbd3a210ea248faf11e' build failed game-networking-sockets/1.3.0: WARN: Build folder C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e ERROR: game-networking-sockets/1.3.0: Error in build() method, line 73 cmake.build() ConanException: Error 1 while executing cmake --build C:\J\w\BuildSingleReference@5\.conan\data\game-networking-sockets\1.3.0\_\_\build\4d64f67e0e91543c8be1bfbd3a210ea248faf11e\build_subfolder --config Debug -- /m:16 /verbosity:minimal