******************************************************************************** conan install game-networking-sockets/1.3.0@ --build=game-networking-sockets --profile=C:\J\w\BuildSingleReference@6/30974/147ba8ab-33ba-438c-856e-319b1fa8d5dc/profile.txt ******************************************************************************** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Release compiler=Visual Studio compiler.runtime=MD compiler.version=16 os=Windows os_build=Windows [options] game-networking-sockets:shared=False [build_requires] [env] game-networking-sockets/1.3.0: Forced build from source Installing package: game-networking-sockets/1.3.0 Requirements game-networking-sockets/1.3.0 from local cache - Cache openssl/1.1.1k from 'conan-center' - Cache protobuf/3.17.1 from 'conan-center' - Cache zlib/1.2.11 from 'conan-center' - Cache Packages game-networking-sockets/1.3.0:0f26c9a2df70cc059fd2fc509d2ea17c5a499353 - Build openssl/1.1.1k:3fb49604f9c2f729b85ba3115852006824e72cab - Cache protobuf/3.17.1:9e56137bbb1f5dae27f8e6f5a1977466799557b9 - Cache zlib/1.2.11:3fb49604f9c2f729b85ba3115852006824e72cab - Cache Installing (downloading, building) binaries... openssl/1.1.1k: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK zlib/1.2.11: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK protobuf/3.17.1: Already installed! protobuf/3.17.1: Appending PATH environment variable: C:\J\w\BuildSingleReference@6/s\69c820\1\bin [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK game-networking-sockets/1.3.0: Copying sources to build folder game-networking-sockets/1.3.0: Building your package in C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353 game-networking-sockets/1.3.0: Generator cmake created conanbuildinfo.cmake [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK game-networking-sockets/1.3.0: Calling build() ----Running------ > cd C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder && cmake -G "Visual Studio 16 2019" -A "x64" -DCONAN_LINK_RUNTIME="/MD" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="16" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DBUILD_SHARED_LIBS="OFF" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\package\0f26c9a2df70cc059fd2fc509d2ea17c5a499353" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES="OFF" -DGAMENETWORKINGSOCKETS_BUILD_TESTS="OFF" -DProtobuf_USE_STATIC_LIBS="True" -DUSE_CRYPTO="OpenSSL" -DUSE_CRYPTO25519="OpenSSL" -DOPENSSL_NEW_ENOUGH="True" -DOPENSSL_HAS_25519_RAW="True" -Wno-dev C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353 ----------------- -- The C compiler identification is MSVC 19.28.29333.0 -- The CXX compiler identification is MSVC 19.28.29333.0 -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- CMAKE_BUILD_TYPE='' -- Initial build flags: -- 'CMAKE_C_FLAGS_DEBUG': /MD /Zi /Ob0 /Od /RTC1 -- 'CMAKE_C_FLAGS_MINSIZEREL': /MD /O1 /Ob1 /DNDEBUG -- 'CMAKE_C_FLAGS_RELEASE': /MD /O2 /Ob2 /DNDEBUG -- 'CMAKE_C_FLAGS_RELWITHDEBINFO': /MD /Zi /O2 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_DEBUG': /MD /Zi /Ob0 /Od /RTC1 -- 'CMAKE_CXX_FLAGS_MINSIZEREL': /MD /O1 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELEASE': /MD /O2 /Ob2 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELWITHDEBINFO': /MD /Zi /O2 /Ob1 /DNDEBUG -- -- Looking for BCryptEncrypt -- Looking for BCryptEncrypt - found -- Found OpenSSL: C:/J/w/BuildSingleReference@6/.conan/data/openssl/1.1.1k/_/_/package/3fb49604f9c2f729b85ba3115852006824e72cab/lib/libcrypto.lib (found version "1.1.1k") -- OPENSSL_INCLUDE_DIR = C:/J/w/BuildSingleReference@6/.conan/data/openssl/1.1.1k/_/_/package/3fb49604f9c2f729b85ba3115852006824e72cab/include -- Found Protobuf: C:/J/w/BuildSingleReference@6/s/69c820/1/lib/libprotobuf.lib (found version "3.17.1") -- Looking for pthread.h -- Looking for pthread.h - not found -- Found Threads: TRUE -- Crypto library for AES/SHA256: OpenSSL -- Crypto library for ed25519/curve25519: OpenSSL -- Link-time optimization: OFF -- Configuring done -- Generating done -- Build files have been written to: C:/J/w/BuildSingleReference@6/.conan/data/game-networking-sockets/1.3.0/_/_/build/0f26c9a2df70cc059fd2fc509d2ea17c5a499353/build_subfolder ----Running------ > cmake --build C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder --config Release -- /m:16 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 16.8.1+bd2ea1e3c for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Building Custom Rule C:/J/w/BuildSingleReference@6/.conan/data/game-networking-sockets/1.3.0/_/_/build/0f26c9a2df70cc059fd2fc509d2ea17c5a499353/source_subfolder/src/CMakeLists.txt crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp steamnetworkingsockets_stats.cpp steamnetworkingsockets_thinker.cpp dbg.cpp platformtime.cpp netadr.cpp utlbuffer.cpp utlmemory.cpp strtools.cpp crypto_openssl.cpp opensslwrapper.cpp crypto_25519_openssl.cpp Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto steamnetworkingsockets_messages_certs.pb.cc steamnetworkingsockets_messages.pb.cc steamnetworkingsockets_messages_udp.pb.cc C:/J/w/BuildSingleReference@6/.conan/data/game-networking-sockets/1.3.0/_/_/build/0f26c9a2df70cc059fd2fc509d2ea17c5a499353/build_subfolder/source_subfolder/src/steamnetworkingsockets_messages_certs.pb.cc: Permission denied C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppCommon.targets(238,5): error MSB8066: Custom build for 'C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder\CMakeFiles\334d044505e8f03459d9b0677e1f943b\steamnetworkingsockets_messages_certs.pb.h.rule;C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder\CMakeFiles\334d044505e8f03459d9b0677e1f943b\steamnetworkingsockets_messages.pb.h.rule;C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder\CMakeFiles\334d044505e8f03459d9b0677e1f943b\steamnetworkingsockets_messages_udp.pb.h.rule;C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\source_subfolder\src\CMakeLists.txt' exited with code 1. [C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] ipv6text.c Creating library C:/J/w/BuildSingleReference@6/.conan/data/game-networking-sockets/1.3.0/_/_/build/0f26c9a2df70cc059fd2fc509d2ea17c5a499353/build_subfolder/lib/GameNetworkingSockets.lib and object C:/J/w/BuildSingleReference@6/.conan/data/game-networking-sockets/1.3.0/_/_/build/0f26c9a2df70cc059fd2fc509d2ea17c5a499353/build_subfolder/lib/GameNetworkingSockets.exp Generating code Finished generating code GameNetworkingSockets.vcxproj -> C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder\bin\GameNetworkingSockets.dll game-networking-sockets/1.3.0: game-networking-sockets/1.3.0: WARN: Build folder is dirty, removing it: C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353 CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY game-networking-sockets/1.3.0: ERROR: Package '0f26c9a2df70cc059fd2fc509d2ea17c5a499353' build failed game-networking-sockets/1.3.0: WARN: Build folder C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353 ERROR: game-networking-sockets/1.3.0: Error in build() method, line 73 cmake.build() ConanException: Error 1 while executing cmake --build C:\J\w\BuildSingleReference@6\.conan\data\game-networking-sockets\1.3.0\_\_\build\0f26c9a2df70cc059fd2fc509d2ea17c5a499353\build_subfolder --config Release -- /m:16 /verbosity:minimal