******************************************************************************** conan install game-networking-sockets/1.3.0@ --build=game-networking-sockets --profile=C:\J\w\BuildSingleReference@2/30977/c593888d-637a-4ee3-aac4-0cde4c5b8e3e/profile.txt ******************************************************************************** Configuration: [settings] arch=x86_64 arch_build=x86_64 build_type=Debug compiler=Visual Studio compiler.runtime=MTd compiler.version=14 os=Windows os_build=Windows [options] game-networking-sockets:shared=False [build_requires] [env] game-networking-sockets/1.3.0: Forced build from source Installing package: game-networking-sockets/1.3.0 Requirements game-networking-sockets/1.3.0 from local cache - Cache openssl/1.1.1l from 'conan-center' - Cache protobuf/3.17.1 from 'conan-center' - Cache zlib/1.2.11 from 'conan-center' - Cache Packages game-networking-sockets/1.3.0:83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d - Build openssl/1.1.1l:f27dcd2d5e453cb01f9324a959461903ce8116a0 - Cache protobuf/3.17.1:b2cc76dc3ef78210452dc6caf37d93e3dd60905c - Cache zlib/1.2.11:f27dcd2d5e453cb01f9324a959461903ce8116a0 - Cache Installing (downloading, building) binaries... openssl/1.1.1l: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK zlib/1.2.11: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK protobuf/3.17.1: Already installed! protobuf/3.17.1: Appending PATH environment variable: C:\J\w\BuildSingleReference@2/s\ee8bdf\1\bin [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK game-networking-sockets/1.3.0: Copying sources to build folder game-networking-sockets/1.3.0: Building your package in C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d game-networking-sockets/1.3.0: Generator cmake created conanbuildinfo.cmake [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK game-networking-sockets/1.3.0: Calling build() ----Running------ > cd C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder && cmake -G "Visual Studio 14 2015 Win64" -DCONAN_LINK_RUNTIME="/MTd" -DCONAN_IN_LOCAL_CACHE="ON" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="14" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DBUILD_SHARED_LIBS="OFF" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\package\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES="OFF" -DGAMENETWORKINGSOCKETS_BUILD_TESTS="OFF" -DProtobuf_USE_STATIC_LIBS="True" -DUSE_CRYPTO="OpenSSL" -DUSE_CRYPTO25519="OpenSSL" -DOPENSSL_NEW_ENOUGH="True" -DOPENSSL_HAS_25519_RAW="True" -Wno-dev C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d ----------------- -- Selecting Windows SDK version 10.0.14393.0 to target Windows 10.0.17763. -- The C compiler identification is MSVC 19.0.24215.1 -- The CXX compiler identification is MSVC 19.0.24215.1 -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/x86_amd64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: called inside local cache -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- CMAKE_BUILD_TYPE='' -- Initial build flags: -- 'CMAKE_C_FLAGS_DEBUG': /MTd /Zi /Ob0 /Od /RTC1 -- 'CMAKE_C_FLAGS_MINSIZEREL': /MTd /O1 /Ob1 /DNDEBUG -- 'CMAKE_C_FLAGS_RELEASE': /MTd /O2 /Ob2 /DNDEBUG -- 'CMAKE_C_FLAGS_RELWITHDEBINFO': /MTd /Zi /O2 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_DEBUG': /MTd /Zi /Ob0 /Od /RTC1 -- 'CMAKE_CXX_FLAGS_MINSIZEREL': /MTd /O1 /Ob1 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELEASE': /MTd /O2 /Ob2 /DNDEBUG -- 'CMAKE_CXX_FLAGS_RELWITHDEBINFO': /MTd /Zi /O2 /Ob1 /DNDEBUG -- -- Looking for BCryptEncrypt -- Looking for BCryptEncrypt - found -- Found OpenSSL: C:/J/w/BuildSingleReference@2/.conan/data/openssl/1.1.1l/_/_/package/f27dcd2d5e453cb01f9324a959461903ce8116a0/lib/libcryptod.lib (found version "1.1.1l") -- OPENSSL_INCLUDE_DIR = C:/J/w/BuildSingleReference@2/.conan/data/openssl/1.1.1l/_/_/package/f27dcd2d5e453cb01f9324a959461903ce8116a0/include -- Found Protobuf: C:/J/w/BuildSingleReference@2/s/ee8bdf/1/lib/libprotobufd.lib (found version "3.17.1") -- Looking for pthread.h -- Looking for pthread.h - not found -- Found Threads: TRUE -- Crypto library for AES/SHA256: OpenSSL -- Crypto library for ed25519/curve25519: OpenSSL -- Link-time optimization: OFF -- Configuring done -- Generating done -- Build files have been written to: C:/J/w/BuildSingleReference@2/.conan/data/game-networking-sockets/1.3.0/_/_/build/83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d/build_subfolder ----Running------ > cmake --build C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder --config Debug -- /m:16 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 14.0.25420.1 Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_certs.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Running cpp protocol buffer compiler on common/steamnetworkingsockets_messages_udp.proto Building Custom Rule C:/J/w/BuildSingleReference@2/.conan/data/game-networking-sockets/1.3.0/_/_/build/83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d/source_subfolder/src/CMakeLists.txt crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp Building Custom Rule C:/J/w/BuildSingleReference@2/.conan/data/game-networking-sockets/1.3.0/_/_/build/83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d/source_subfolder/src/CMakeLists.txt crypto.cpp crypto_textencode.cpp keypair.cpp steamid.cpp csteamnetworkingsockets.cpp csteamnetworkingmessages.cpp steamnetworkingsockets_flat.cpp steamnetworkingsockets_connections.cpp steamnetworkingsockets_lowlevel.cpp steamnetworkingsockets_p2p.cpp steamnetworkingsockets_p2p_ice.cpp steamnetworkingsockets_snp.cpp steamnetworkingsockets_udp.cpp steamnetworkingsockets_certs.cpp steamnetworkingsockets_certstore.cpp steamnetworkingsockets_shared.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\steamid.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_stats.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\steamid.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] steamnetworkingsockets_thinker.cpp steamnetworkingsockets_stats.cpp steamnetworkingsockets_thinker.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto_textencode.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\keypair.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto_textencode.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\keypair.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] dbg.cpp platformtime.cpp dbg.cpp netadr.cpp platformtime.cpp netadr.cpp utlbuffer.cpp C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_connections.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p_ice.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_udp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingmessages.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_snp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_shared.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certs.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingsockets.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certstore.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] utlbuffer.cpp C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_snp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingmessages.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_shared.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p_ice.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_udp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier1\netadr.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certs.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_connections.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certstore.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingsockets.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier1\utlbuffer.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier1\netadr.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_stats.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier1\utlbuffer.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_thinker.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] utlmemory.cpp C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_stats.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] strtools.cpp C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_thinker.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] utlmemory.cpp strtools.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier1\utlmemory.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier1\utlmemory.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] crypto_openssl.cpp crypto_openssl.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\vstdlib\strtools.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\iosfwd(343): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_shared.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\vstdlib\strtools.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\iosfwd(343): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_shared.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certs.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] opensslwrapper.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certs.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] opensslwrapper.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certstore.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier0\dbg.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_thinker.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier0\dbg.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_certstore.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_thinker.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp(41): fatal error C1189: #error: "std::recursive_timed_mutex doesn't work" [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] crypto_25519_openssl.cpp C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp(41): fatal error C1189: #error: "std::recursive_timed_mutex doesn't work" [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] crypto_25519_openssl.cpp C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\iosfwd(343): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_stats.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\iosfwd(343): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\steamnetworkingsockets_stats.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingsockets.cpp(2044): warning C4800: 'const int32': forcing value to bool 'true' or 'false' (performance warning) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingsockets.cpp(2044): warning C4800: 'const int32': forcing value to bool 'true' or 'false' (performance warning) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto_openssl.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto_openssl.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] steamnetworkingsockets_messages_certs.pb.cc steamnetworkingsockets_messages_certs.pb.cc steamnetworkingsockets_messages.pb.cc C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p_ice.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\opensslwrapper.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages.pb.cc C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_udp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_snp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p_ice.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\opensslwrapper.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier0\dbg.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_udp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_snp.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto_25519_openssl.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_udp.pb.cc C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingmessages.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_connections.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\common\crypto_25519_openssl.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] steamnetworkingsockets_messages_udp.pb.cc C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\tier0\dbg.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingmessages.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_connections.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\exception(359): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cmath(131): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingsockets.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\cmath(131): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\source_subfolder\src\steamnetworkingsockets\clientlib\csteamnetworkingsockets.cpp) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_certs.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_certs.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_udp.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\J\w\BuildSingleReference@2\s\ee8bdf\1\include\google/protobuf/map_type_handler.h(432): warning C4800: 'google::protobuf::uint32': forcing value to bool 'true' or 'false' (performance warning) (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_udp.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages.pb.cc(6709): warning C4800: 'google::protobuf::uint64': forcing value to bool 'true' or 'false' (performance warning) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_certs.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_certs.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages.pb.cc(6709): warning C4800: 'google::protobuf::uint64': forcing value to bool 'true' or 'false' (performance warning) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_udp.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets_s.vcxproj] C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\limits(210): warning C4577: 'noexcept' used with no exception handling mode specified; termination on exception is not guaranteed. Specify /EHsc (compiling source file C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\steamnetworkingsockets_messages_udp.pb.cc) [C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder\source_subfolder\src\GameNetworkingSockets.vcxproj] game-networking-sockets/1.3.0: game-networking-sockets/1.3.0: WARN: Build folder is dirty, removing it: C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY game-networking-sockets/1.3.0: ERROR: Package '83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d' build failed game-networking-sockets/1.3.0: WARN: Build folder C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d ERROR: game-networking-sockets/1.3.0: Error in build() method, line 73 cmake.build() ConanException: Error 1 while executing cmake --build C:\J\w\BuildSingleReference@2\.conan\data\game-networking-sockets\1.3.0\_\_\build\83c8ce80b9b026d82d21fd3941d52fe2d58cbc5d\build_subfolder --config Debug -- /m:16 /verbosity:minimal