******************************************************************************** conan test conan-center-index\recipes\godot-cpp\all\test_package\conanfile.py godot-cpp/3.3.4@ --profile=C:\J\w\BuildSingleReference/80943/39f917e0-f2b8-4f17-b4e1-30ae7a0c351d/profile.txt ******************************************************************************** Configuration: [settings] arch=x86_64 build_type=Debug compiler=Visual Studio compiler.runtime=MTd compiler.version=16 os=Windows [options] [build_requires] [env] godot-cpp/3.3.4 (test package): Installing package Requirements godot-cpp/3.3.4 from local cache - Cache godot_headers/3.3.4 from 'conan-center' - Cache Packages godot-cpp/3.3.4:77f349c87bd907442e0ebd60cf14b2a56e79b56b - Cache godot_headers/3.3.4:5ab84d6acfe1f23c4fae0ab88f26e3a396351ac9 - Cache Installing (downloading, building) binaries... godot_headers/3.3.4: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK godot-cpp/3.3.4: Already installed! [HOOK - conan-center.py] post_package_info(): [CMAKE FILE NOT IN BUILD FOLDERS (KB-H019)] OK [HOOK - conan-center.py] post_package_info(): [LIBRARY DOES NOT EXIST (KB-H054)] OK godot-cpp/3.3.4 (test package): Generator cmake created conanbuildinfo.cmake godot-cpp/3.3.4 (test package): Generator txt created conanbuildinfo.txt godot-cpp/3.3.4 (test package): Aggregating env generators godot-cpp/3.3.4 (test package): Generated conaninfo.txt godot-cpp/3.3.4 (test package): Generated graphinfo Using lockfile: 'C:\J\w\BuildSingleReference\conan-center-index\recipes\godot-cpp\all\test_package\build\d50b4f5b4a00a91866551da38073d723596c2265/conan.lock' Using cached profile from lockfile [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] 'fPIC' option not found [HOOK - conan-center.py] pre_build(): [FPIC MANAGEMENT (KB-H007)] OK godot-cpp/3.3.4 (test package): Calling build() ----Running------ > cd C:\J\w\BuildSingleReference\conan-center-index\recipes\godot-cpp\all\test_package\build\d50b4f5b4a00a91866551da38073d723596c2265 && cmake -G "Visual Studio 16 2019" -A "x64" -DCONAN_LINK_RUNTIME="/MTd" -DCONAN_IN_LOCAL_CACHE="OFF" -DCONAN_COMPILER="Visual Studio" -DCONAN_COMPILER_VERSION="16" -DCONAN_CXX_FLAGS="/MP16" -DCONAN_C_FLAGS="/MP16" -DCMAKE_INSTALL_PREFIX="C:\J\w\BuildSingleReference\conan-center-index\recipes\godot-cpp\all\test_package\build\d50b4f5b4a00a91866551da38073d723596c2265\package" -DCMAKE_INSTALL_BINDIR="bin" -DCMAKE_INSTALL_SBINDIR="bin" -DCMAKE_INSTALL_LIBEXECDIR="bin" -DCMAKE_INSTALL_LIBDIR="lib" -DCMAKE_INSTALL_INCLUDEDIR="include" -DCMAKE_INSTALL_OLDINCLUDEDIR="include" -DCMAKE_INSTALL_DATAROOTDIR="share" -DCMAKE_EXPORT_NO_PACKAGE_REGISTRY="ON" -DCONAN_EXPORTED="1" -Wno-dev C:\J\w\BuildSingleReference\conan-center-index\recipes\godot-cpp\all\test_package ----------------- -- The CXX compiler identification is MSVC 19.28.29333.0 -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Conan: called by CMake conan helper -- Conan: Adjusting output directories -- Conan: Using cmake global configuration -- Conan: Adjusting default RPATHs Conan policies -- Conan: Adjusting language standard -- Configuring done -- Generating done -- Build files have been written to: C:/J/w/BuildSingleReference/conan-center-index/recipes/godot-cpp/all/test_package/build/d50b4f5b4a00a91866551da38073d723596c2265 ----Running------ > cmake --build C:\J\w\BuildSingleReference\conan-center-index\recipes\godot-cpp\all\test_package\build\d50b4f5b4a00a91866551da38073d723596c2265 --config Debug -- /m:16 /verbosity:minimal ----------------- Microsoft (R) Build Engine version 16.8.1+bd2ea1e3c for .NET Framework Copyright (C) Microsoft Corporation. All rights reserved. Checking Build System Building Custom Rule C:/J/w/BuildSingleReference/conan-center-index/recipes/godot-cpp/all/test_package/CMakeLists.txt test_package.cpp test_package.vcxproj -> C:\J\w\BuildSingleReference\conan-center-index\recipes\godot-cpp\all\test_package\build\d50b4f5b4a00a91866551da38073d723596c2265\bin\test_package.exe Building Custom Rule C:/J/w/BuildSingleReference/conan-center-index/recipes/godot-cpp/all/test_package/CMakeLists.txt godot-cpp/3.3.4 (test package): Running test() ----Running------ > bin\test_package ----------------- CMake Warning: Manually-specified variables were not used by the project: CMAKE_EXPORT_NO_PACKAGE_REGISTRY CMAKE_INSTALL_BINDIR CMAKE_INSTALL_DATAROOTDIR CMAKE_INSTALL_INCLUDEDIR CMAKE_INSTALL_LIBDIR CMAKE_INSTALL_LIBEXECDIR CMAKE_INSTALL_OLDINCLUDEDIR CMAKE_INSTALL_SBINDIR